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==Berserkers== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''"It is a good day to die. For us AND our enemies."'' - Final words of Berserker Bargensonn <div class="mw-collapsible-content"> Squat berserkers, otherwise known as "Grudgebearers", are at once considered paragons of Squat culture, and a grizzly reminder on the their leagues last great failure. A combination that hails back to their harsh beginnings. Back when the Bearded Ones were just starting out as a people, they could not have picked more desolated homeworlds. Life was a series of constant challenges, and it was this, they believed, that made the Squat society so tough and tight-knit. Clan might bicker with clan over basic resources that their technology could stretch out enough to make argument pointless, but outside of raised words and contained violence in such matters each Squat knew that their home itself worked hard enough to destroy them, no need to add to its efforts. No legend is quite sure when this changed, each league naming ancient clans that may no longer even exist as the aggressors, but at one point one of these arguments over water grew too large for the elders of the aggressor side to contain their more hot-blooded youngsters who resented the other clan for stockpiling the water during a lean time. Youngsters who, in the dead of night, snuck into the opposing clans hold, and did their best to slaughter every last Squat they could lay their hands upon. Three children survived long enough to be found by a third clan who had arrived to trade. The nursery they had been found and described by shaken warriors as "a charnel house". Perturbed the Council of Hold Elders met, such violence was unheard of, especially in a time when holds needed to work together or risk losing everything, and it was eventually decided that the youths who had committed the deed would be cast out from their hold to become the first true clanless, branded to show their crimes, while the finding clan would take custody of the surviving children. Years passed, and while the clanless were not heard from for this time, the custodians did not, could not, hide the truth of the matter from the lost children, the three of them growing up with hatred in their hearts, and steel in their eyes, until finally they came of age and left the custodian hold. Only one of them ever returned, carrying with him five branded heads that had been torn from their necks seemingly barehanded. The first Grudgebearer had been born, avenged his family, and died, but so had the first golden age of the Squats, their culture never healing from cycle of revenge started that day...a cycle that would eventually encompass both others who are not Squats, as well as the battlefields of the galaxy as these Grudgebearers would turn into the deadliest melee combatants in the Leagues. In battle, Squat Berserkers will never stop fighting. They will press on and strike at their enemies with a terrifying fury. Squats are known to be stubborn, but Berserkers simply will never surrender and will not leave their enemies rest. Armed with any melee weapon they can find, these battle masters can match even the infamous World Eaters Chaos Marines when it comes to sheer rage and fighting prowess. The only way to permanently stop a Berserker is only by slaying him, yet this is always easier said than done. And these Bearded ones will love to see their enemies try. </div> </div> '''Points Cost''' - 105 {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Berserkers | 4 | 4 | 3 | 4 | 1 | 2 | 2 | 10 | 4+ | Infantry | 4 Berserkers |- | Grudgebearer | 4 | 4 | 3 | 4 | 1 | 2 | 2 | 10 | 4+ | Infantry (Character) | 1 Grudgebearer |- |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Bitter Hatred *League Affiliation *Hardy Souls for Hardy Men *Fearless *Rage *Counter-Attack '''Wargear:''' *Carapace Armour *Shot Pistol *CCW *Frag Grenades *Krak Grenades '''Options:''' *You can add up to five Berserkers to the squad (21pts each) *Any model may choose equipment from the Melee Weapons list. Models can only choose Pistols from the Ranged Weapons list. *The entire squad may be equipped with Melta Bombs (5pts each) *May take a Rhino or Land Raider as a Dedicated Transport.
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