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====T'ien Ch'i==== Warring states era China in Early Age. Units are boring but practical; Pikemen and spearmen with shields to hold the line, archers for dakka, glaives to deal with giants and other high-HP creatures, horse archers to harass the enemy, and noble charioteers to break the enemy line. Armored from leather, to light scale, to heavy scale. The big selling point is that their mages have magic from every single path besides blood. Easily one of the most versatile nations, throughout all ages. They also have a powerful sacred warriors of the five elements, notably of only one variety, all the elements, along with ancient heroes from tales that fly and are ethereal. In Middle Age, it's the fucking Imperial China, with perfectly ordered and regular units, as well as sacred cavalry who are one of the thousands of bastards of the Emperor, and incredibly diverse spell users who got every last technical(and sometimes nonmagical) gimmick available from alchemy to affliction healing, from auto-province defense spamming, tax-collecting eunuchs to spy consorts. In Late Age, it's Kublai Khan's China. [[Awesome|Elite sacred cavalry that launch screaming arrows loaded with negative energies]], slightly less orderly Imperial Army and 3 kinds elderly priest mages resurrecting ancestral worship. Now recruitable anywhere, that means even without forts, are incredibly good Mongolian cavalry and their high leadership khan leaders.
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