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==Soulbound== While initially missing from the available options for [[Age of Sigmar Roleplay]], there was eventually the web supplement ''Stars and Scales'' that allowed players to take the role of a scary star-lizardman, and they're predictably very unique compared to most beings. Due to their nature as star-formed entities bound to their Slann Masters and a great plan that is ineffable to all but their star-frogs, the Seraphon are incapable of contributing or using Soulfire akin to the [[Stormcast Eternals]]. As with the wargame, the Seraphon are split between both the well-protected Saurus and the nimble Skinks as well as the ''Starborne'' Seraphon (Those who are composed of starlight and thus can blind those who harm them) and the ''Coalesced'' Seraphon (Those who adapted to their realms rather than the stars and became more aggressive but poor diplomats.) As for backgrounds, Seraphon heroes can pick from the following Constellations to hail from: *'''Dracothion's Tail (Starborne only):''' As Dracothion aided Sigmar in the forming of the mortal realms, so too do these Seraphon come to aid the champions of the gods when the stars deem it right. This constellation is one of the very few to have several Slann on hand, and they have taught their disciples some of their arcane wisdom. Heroes from this constellation can spend Mettle to teleport, potentially blinding anyone near them when they arrive in a flash of light. *'''Fangs of Sotek (Starborne only):''' Perhaps the faction of Seraphon most familiar to the mortal realms, the Fangs of Sotek have often lent their aid to the heroes of order when it so suits them. This is not for the sake of altruism so much as it is for the sake of keeping their potential allies and foes under tight observation and manipulation. Heroes from this constellation have an easier time communicating with other species and are much swifter when the battle begins to quickly silence the opposition. *'''Koatl's Claw (Coalesced Only):''' The result of Skaven sabotage causing their pyramid-ship to crash into the realm of Ghur and crippling their Slann. Any Seraphon spawned since this incident are now utterly unhinged, bent on waging war on any foe in pursuit for some sort of satisfaction. Heroes from this constellation deal more damage the worse they are injured, but suffer the inability to manage long-term plans. *'''Thunder Lizard (Coalesced Only):''' The Thunder Lizard will accomplish its agendas with no compromise and no quarter - After all, they only see their plan as the ideal. Though they may join a Binding for the sake of accomplishing a common goal, it will not be one that will always benefit their mortal allies, and they will not accept any deviations from the plan. Heroes from this constellation are wardens of ancient treasures and thus start play with one such relic as well as the ability to double their training when dealing with Seraphon relics - On top of that, the ''Animal Friend'' talent is now available to all archetypes. The supplement provides a paltry two archetypes available to only the Seraphon. Skinks get '''Skink Starpriest''', and Saurus get '''Saurus Oldblood'''.
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