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====Israel==== {{topquote|Let me tell you something that we Israelis have against Moses: He took us 40 years through the desert in order to bring us to the one spot in the Middle East that has no oil.|Golda Meir}} <u>Difficulty</u>: 3/5 (Effective against other Oil War armies, struggles against v2 armies) Forged by near-constant war since State of Israel declared its independence in 1948 (instantly starting a war as its enraged Muslim neighbors all attacked), the Israel Defence Forces stand as one of most effective armies in 20th-century history. They are an army of Jews, sworn to act as the sword and shield of the long-dreamt-of Jewish homeland, and they are both well-trained, battle-hardened, and fiercely motivated. The IDF have lived with a "backs to the wall" mentality since the beginning; they know that losing once in the wrong time and wrong place could well mean losing Israel. But they also know that they're safer being feared; eighteen years before Team Yankee, Israel fought the Six Day War against all its neighbors and won, virtually obliterating the Egyptian and Jordanian air forces while taking the Sinai, and six years later held their gains in the Yom Kippur War. Driven by constant pressure and the endless threat of danger and defeat, the IDF has been extremely innovative and adaptable with their equipment right from the start. They deliberately use literally ''anything'' they can get their hands on, with an array of weaponry ranging from World War II-vintage Sten SMG's, Soviet-made Shilkas captured from their not-so-friendly Muslim neighbors, purchased American tanks and a handful of home-grown items. While the WW2 tech has been passed to the reservists by now, Team Yankee's IDF options largely ignore this ramshackle history beyond a few looted wagons, which is a shame because M50 "Super Shermans" would be fun to use. You could, if you really wanted, use "Flames of War" and "Fate of a Nation" units to put together an IDF reservist force, but that would require extra work. The IDF in any format are well-trained and well-motivated. No matter what they're driving, flying or shooting, they are skilled and brave, making them a formidable enemy to anyone who goes up against them. Israeli battlegroups have one of the deadliest anti-infantry arsenals with napalm bombers, tanks with Brutal and ROF 2 on the move, and infantry that could outfight the Americans' legendary 82nd Airborne. Anti-armour is a clear weakness, you only have a handful of units able to punch through previous generation tanks and nothing capable of hurting the latest tanks from the front. IDF units have nearly identical stats to the West Germans: 3+ stats across the board, except for 4+ assault and courage. The Israelis may take allied NATO formations in their battlegroups. Defining Units: [[Merkava]], [[Pereh]] ;Strengths *Deadliest anti-infantry weapons currently in the game. *Infantry platoons which can beat tanks, and excel at firefights. *Ideal for combined arms players with some experience. *The closest thing IRL has to Cadians. ;Weaknesses *Extremely few units which can penetrate 3rd generation tanks. *Mediocre anti-air arsenal. *Literally everyone else expects you to stab them in the back at some point. *Terrified of shellfish. The Breakdown: Infantry: Good at firefighting with strong stats but not much else. 3/5 Transports: The metal box of the free world...again. 3/5 Tanks: Great fire support, terrible tank killer. 3/5 Anti-Tank: Seriously lacks tools to deal with heavy tanks. 2/5 Recon: Mediocre, but cheap. 3/5 Artillery: 3+ skill, and you have an artillery piece for every mission. 4/5 Aircraft: Slightly weaker anti-armour, excellent anti-infantry. 4/5 Anti-Air: Solid SPAAGs, but suffers against NATO aircraft. 3/5 {{Israeli Forces in Team Yankee}}
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