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====[[Minions]]==== [[File:Gatorman oathsworn by mightytinrobot-d5ectj7.jpg|thumb|right|[[Mercenaries|Pirates?]] [[Lizardmen|Aztec dinosaurs?]] Who needs them when you have [[Awesome|aligator warriors]]!]] The Hordes equivalent of Mercenaries. Everything said there applies here, save that Minions tend to be more along the lines of kobolds, gatormen, and such. They come in two distinct flavors: * '''The Blindwater Congregation:''' Voodoo [[Gatorman|gatormen]] who dwell in the swamps and have been slowly assimilating the other scaled races. They have tough infantry and excel at beating up living models, but have some difficulties with high-ARM, non-living models like warjacks. They also love them some undead somethin' good, with their voodoo witchcraft and their tendency to speak in a <s>southern drawl</s> cajun yat. Post Infernals, their biggest boss, a bokor called Barnabas the Bloody, has actually achieved his crazy plan to ascend to godhood. * '''The Thornfall Alliance:''' A new proto-nation, like the United Kriels of the Trollbloods. ''Unlike'' the Trollbloods, the [[farrow]] are pig people, which is awesomely ridiculous. They have interesting warlocks with different play styles, but little variation in their forces due to a limited unit list. And all of their warlocks can only use [[Farrow]] warbeasts. However, the War Hog (which is the biggest pig around) is beastly enough to do the job in nearly every occasion. Less flexible than Blindwater as they tend to use a more direct approach. Post Infernals, the first ever farrow nation, Carversberg, has been founded.
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