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Warhammer 40,000/8th Edition Tactics/Renegades And Heretics
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==Conversions== '''General Advice''' The GS Cultist Neophyte Hybrid Squads (of both types) are generally good starting points. Just remember to remove the cult symbols and replace them with your own. Skulls are good replacements if you have a few spares. Additionally, Beastmen Gors/Ungors, do well with conversions. '''Heads:''' * Chaos Bloodreaver heads * Chaos Marauder Horseman heads * Warriors of Chaos heads * Various Imperial heads, Including Tempestus Scions. * Chaos Raptor heads (For those Marauders that take Carapace Armor) * Beastmen Gors or Ungors '''Torsos/Legs:''' * Generic Guardsman torsos/Legs * Genestealer Cult Neophyte Hybrids (Non Guardsman) torsos/Legs * Space Marine Scouts with Sniper Rifles (again, for Marauders mostly) * Beastmen again for mutant rabble * WH Fantasy Skeletons, if you want your force to be an army of the dead. They even have similar statlines. '''Weapons''' * Genestealer Neophytes have autoguns which work quite well, and shotguns too. They also have 1 autopistol in every box. The Acolytes have better access to autopistols if you want them. * Chaos cultists have plenty of autopistols and autoguns, and Brutal melee weapons * Guardsmen lasguns work just fine, and a box of guardsman infantry also has two chainswords, and two flamers and grenade launchers. * Snipers from the Marine scouts kit work too, just find out what you're going to do with the rest of the kit. '''Arms''' *Pretty much any mortal humans. FW sells some weapon/arm packs that work quite well. '''General''' * Crypt Ghouls, Zombies and Pox-walkers also work well as Mutant Rabble * Tempestus Scions obviously work perfectly for Renegade Marauders with the Heretek docterine. * Kasrkin Stormtrooper models are also good for Marauders, as they have a good tacticool soldier look. * Minotaurs/Bullgors from AoS make good Ogryns. Likewise, Chaos Warhounds or Razorgors make good Mauler Hounds
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