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=Factions and secret societies= The setting also has secret societies, which are factions who have beliefs and goals that occasionally aid or impede the mission of players. Each faction varies in its goals as well as how secret each faction is. Many secret societies exist in the world, though a good number of them are restricted to non-player characters in the living campaigns. The following secret societies have been open to player characters in the living campaigns: * The Orthodoxy seeks to maintain orthodox human religion and eradicate heretical worship of the Pantheon of Man. * The Hawk and Shield seek to eradicate the minions of the Sorcerer King or protect those with arcane gifts from his depredations, respectively. * The Emerald Society are archaeologists who seek to discover anything and everything about the history of Onara, especially from the First Imperium of Man. * The Followers of the Azure Way wish to restore mankind to new glory by establishing a united Second Imperium of Man. * The Mourners in Silence believe that the gods of Arcanis have died or never existed. * The Swords of Nier are Nierites who follow Leonydas val'Virdan, Sword of the Heavens. * The Order of the Twilight Bough are Elorii * The Laerestri are Elorii from Elonbé in the Vastwood. Though their existence is not secret, they sometimes receive secret orders from Elonbé. In addition, sometimes secret orders are issued to specific nationalities, sides in war, or other subgroups. {{D&D-3rd-Party-Settings}} [[Category: Arcanis]]
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