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===6th Company Captain Xavion, Master of the Hunters - 185pts=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''"I swear I will avenge Xerxes and all those whom the Necrons took from us!"'' <div class="mw-collapsible-content"> ''The 6th captain took up position down a hall, just a scant few feet from where Garven was setting in coordinates for an orbital strike. He leveled off Mandate down the hall as an endless pattering of heavy hooves clattered just out of sight. When the Daemons stomped into sight, he depressed the trigger of his bolter and barked out a withering hail of shredder fire. Explosive fragments of tungsten tore through the Daemons, and sent flesh scattering in gore to cover every nearby surface. Twenty seconds of fire continued, during which Mandate's compensator deformed to such an extreme that molten metal dripped into the bolts and flew off in shimmering droplets, and the light produced was as great as that of a plasma gun.'' ''The light stopped then as the last daemon fell, and Mandate ran with a dry rapid clicking. Both drum-magazines revved like chainswords as their twin machine spirits attempted in vain to load bolts that didn't exist into the barrels. Xavion ignited his power sword, braced Mandate against his knee, and lopped off the molten compensator. He slotted in another set of Double-drum magazines and chambered a bolt just in time to hear more clattering hooves down the corridor. "Last Magazine Garven! I can give you twenty more seconds, so hurry up and get those harbingers on the portal!" In the farthest corner of his mind, he could hear the machine spirits of Mandate whispering in assertion that the daemons must die. They hungered for foes to slay, he knew, and he obeyed by leveling it off again. Xavion offered a prayer to the Machine Spirits as Gajet taught him to do. He prayed to his armor; that it would help guide his hands as they steadied mandate, and the servos whined in assertion as his arms locked up tight.'' ''Just then, a Bloodthirster squeezed itself around the corridor and roared at Xavion.'' The jaded former Veteran Sergeant of the legendary Silent Hands Sternguard Veteran teams. He is acclaimed throughout the Knights Inductor for his uncanny skill with the boltgun, produced by a latent talent and malfunction in his gene-seed. He, due to some twist of fate, lacks the Null trait, still has the full set of functional extra organs, and can receive hypnotherapy like any other regular Space Marine. He as a result of his particular set of skills rose quickly through the Scouts, Incursion, and Suppressor squads before receiving his station in Phoenix Tactical squad of 6th Company. But fresh on this new tour of duty, he witnessed the wholesale slaughter of two Tactical squads and over 200 scientific and security personnel at the hands of former Sergeant Xerxes, who had been contained as a Null Knight. The first to be discovered and last to be attempted treatment on. After witnessing such a horrific event he dedicated himself to the task of hunting down the Null Knights personally with the brothers of 6th Company at his side. However his lack of resistance to the Warp has the double effect of instilling a sense of unease when around his closest comrades, and the whispers of the Warp caress his mind, searching for a weak point in his soul armor. However his mind is always focused on one goal: the freeing of his brothers from the Necron taint. His personal combat servo-skull, fashioned from the skull of Null Knight Xerxes, serves as a constant reminder of what needs to be done. Only then will his brothers know rest. Only when they finally return the dead to their rightful tombs. </div> </div> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! M !! A !! Ld !! Sv |- | Xavion || 5 || 6 || 4 || 4 || 5 || 8" || 2 || 9 || 2+ |} <br style="clear: both; height: 0px;" /> :'''Unit Composition''': 1 (Unique) <br> :'''Unit Type''': Infantry (Independent Character)<br> :'''Wargear''': Artificer Armor, Locator Beacon; Blind & Krak Grenades, Camo Cloak. Meltabombs, Power Sword *'''Skull of Xerxes'''- This is a Servo-skull Familiar that follows Xavion, and joins any unit he joins. This familiar reduces the cover saves of any unit he targets in shooting within 18" by -1. *'''Mandate'''- A master-crafted bolter, loaded with painstakingly hand-crafted Anti-Phasic bolts meant to take down metal, not flesh. It was the bolter that took the life of Xerxes, and it will be the one that will take the un-life of the last of the dreaded Null Knights... {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S!! AP!! Type |- | Mandate|| 36"|| X || 5 ||Salvo 2/4, Sniper, Shred, Anti-Phase |} <br style="clear: both; height: 0px;" /> *'''Anti-Phase'''- During shooting, Separate any wounds caused by Mandate against Necrons. Reanimation Protocols and The Ever Living cannot be used to save against these wounds. :'''Warlord Traits''': *Captain Xavion has the Perfect Ambusher trait by default :'''Special Rules''': Fearless, Preferred Enemy (Necrons), Preemptive Strike, Shrouded, Suppression Tactics *'''Crack Shot'''- All hits caused by Xavion's shooting may be allocated as Precision shots. *'''Master of Hunters'''- Captain Xavion has the Move Through Cover, Infiltrate, and Scout special rules. In addition, he may join a unit before deployment and grant them the effects of these rules *'''The Unseen Threat'''- If Captain Xavion is your Warlord, all Knight Inductor units with Suppression Tactics special rule in terrain are immune to Ignores Cover and reductions to their cover saves. This does not apply to Strength D weapons that have rolled a 6 or against enemy units within 12".
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