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High Elves (Warhammer Fantasy)
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==Misc Fluff== High Elves believe in the concept of duality in all things. Their language is built so that every happy word is also sad, every angry word is also friendly, and so on. Makes learning the language a bitch, makes subtleties of speech a lifetime study, and makes it so anyone can misinterpret what you're saying entirely based on their mood. Although in the past they only had a queen, current elves can't accept the idea of a single leader; disagreements are almost encouraged and dissenting opinions welcomed. This means that their political system is a non-fucked up version of the fucked up politics in the real world. Dark Elves usually disregard this aspect of elven culture (Only the Druchii deal in absolutes!) except the smarter ones, who generally think of things in terms of "having fun and alive" and "not having fun and dead". Wood Elves complicate it even further than High Elves, with there being a billion different fucking things to learn about every single word and all their aspects based on the time of day. (Good morning on a Monday is a marriage proposal, good morning on Tuesday is a declaration of war, and they'll say it both days knowing full well just because they're crazy like that). The way high elves keep Chaos from destroying the world is by taking the warp energy (AKA magic) that is attracted to Ulthuan and shooting it back into the warp. (A world that has achieved magic homeostasis apparently can't manifest Daemons). They accomplish this via waystones, which are white monoliths with inset gems and elf writing of varying sizes from small mountains through to mantelpiece decoration. These channel the winds of magic through specific points like bodies of water all the way through the world into the Annulii and further into the center of Ulthuan. Slann used their magic to help the elves from afar erect them in the first place, but the only one who knows that is Teclis and mages loyal to him since everyone else screams HERESY when he brings it up. Elves protect the waystones at all costs; they've gone to full-scale war to prevent Wood Elves from carving their names into them, they've saved all of Bretonnia from Daemons just to protect one, (they didn't tell the mon'keigh that of course), and they've established dealings with Tomb Kings in order to erect more in order for each to be less important. But, you know, peace is never an option. Orcs see them as an insult to statues of Gork and Mork (or Mork and Gork?) and smash them every chance they get, humans think the jewels are spiffy and otherswise move them around because a giant floating elf rock in the town square really brings in the tourists, Tomb Kings remake them as statues of themselves and the forces of Chaos and Evil usually play with them as magic-enhancing tools like altars or the Dark Elves mess with them to troll the High Elves.
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