Editing
Warhammer 40,000/9th Edition Tactics/Genestealer Cults
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heavy Support and Dedicated Transport=== *'''Goliath Rockgrinder<sup>{{W40Kkeyword|Crossfire}}</sup>''': Yeah, it's your only heavy support choice, so you'll have to take 3 in a brigade/spearhead. The Goliath Rockgrinder is about as tough as a Rhino with a -1 to incoming damage via the Rugged Construction rule and a carrying capacity of 6 models (Patriarch counts as 5). The Goliath is armed with a heavy stubber, a choice of heavy weapon, and a drilldozer blade, and can also take a cache of demolition charges. The drilldozer blade gives the Rockgrinder surprisingly good melee ability. Hitting on 3s, with 6 attacks at full wounds (plus two more when charging), at S8 AP-2 D2, this thing can chew through smaller squads of medium and heavy infantry. **For your heavy weapon, you can take a Clearance Incinerator: 15" Heavy 2d6 S6 AP-1 D1, automatically hits; a Heavy Mining Laser: 36" 1d3 S9 AP-3 D1d6, Blast; or a Heavy Seismic Cannon, which has two profiles, both at 24": Heavy 6 S6 AP-2 D2 and Heavy 3 S8 AP-3 D3. It should be immediately obvious the Heavy Mining Laser is a terrible choice, as the HSC's 3-shot profile will usually be better against most targets (9 A*D at S8 is better than 7 A*D at S9). Since this is on a BS4+ model (albeit a {{W40Kkeyword|crossfire}} one, so you can get it to BS3+ easily), either the Incinerator or the HSC is a reasonable choice. The Cache of Demolition Charges is the same as the single demolition charge you can give other units, but instead of being single use it can only be fired if a model is embarked in the rockgrinder, ''and it is Assault, not Grenade, so you can fire it in addition to your other guns''. **The Rockgrinder isn't a tank. It should be used like the infantry fighting vehicle it is - marine players who are familiar with the Razorback will know what's going on here. Fill it with a 5-model squad with a character to support them, zoom up, deploy infantry, and support them at range with guns and in melee with the drilldozer. **Remember that when you build the Rockgrinder, you can magnetize the drilldozer and weapons so you can swap it to a regular Goliath Truck. **Don't forget that the Rockgrinder has Crossfire and can be an all-important source of tokens. *'''Goliath Truck<sup>{{W40Kkeyword|Crossfire}}</sup>''': Similar to the Rockgrinder, the Goliath Truck is the Dedicated Transport version. It trades weaker weapons and being T6 for going up to 10 transport capacity. It's only got one choice for the heavy weapon, a Twin Autocannon, though it can take a Cache of Demo Charges just like the Rockgrinder. The Goliath Truck has the Open Topped rule, which means units inside can shoot. This means you can put two 5-man units of Acolytes with demo charges, also take demo charges on the truck itself. Now, you an shoot 3d6 demo charges within 6". Now think about 4 goliath trucks with 8 units of Acolytes all spamming 3d6 demo charge shots.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information