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===Explorer's Guide to Wildemount=== Whilst there's a lot of races in this book, most of them are reprints of races from elsewhere in the 5e lineup - the Sea Elf subrace from Mordenkainen's Tome of Foes, the Aarakocra, the Aasimar, the Firbolg, the Genasi, the [[Goblinoid]]s from Volo's Guide, the Goliath, the Kenku, the [[Orc]]s from Eberron, and the Tortle (which means it's finally undeniably official). That said, there are some new unique subraces here as well. * Pallid Elf A mystical race of albino elves newly emerged from the Pallid Grove. +1 Wisdom, Advantage on Investigation and Insight checks, and the Light/Sleep/Invisibility (Self) spell-like abilities triad. * Lotusden Halfling Forest-dwelling halflings with innate druidic magic. +1 Wisdom, Druidcraft/Entangle/Spike Growth spell-like abilities, and the Timberwalk racial check, which forces Disadvantage on attempts to track a lotusden halfling and lets them ignore difficult terrain made of nonmagical plants and undergrowth. * Dragonborn Variants [[Exandria]] is home to two different types of dragonborn, replacing the standard model. Both versions have Darkvision and replace the Damage Resistance trait and their ability score modififers. ''Draconbloods''' are smaller, sleeker, tailed dragonborn who once ruled a mighty empire; +2 Int, +1 Cha, and the Forceful Presence trait (gain Advantage on an Intimidation or Persuasion check 1/short rest). ''Ravenites'' look like "normal" dragonborn and were once slaves to the draconborn, before they fought their way free; +2 Str, +1 Con, and the Vengeful Assault trait (once per encounter, when you take damage from a creature within range of your weapon, you can make an attack as a reaction).
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