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====Bushi==== * '''Daimyo''' Your Daimyo's stats differ based on your caste. <center> {|border=1 cellpadding=5 cellspacing=0 |- align=left ! Caste ! Attack ! Defense ! Wounds ! Ki ! Honor ! Initiative |- | Kuge || 4 || 6 || 5 || 6 || 7 || 8 |- | Buke || 3 || 5 || 5 || 6 || 8 || 7 |- | Sohei || 3 || 5 || 5 || 7 || 7 || 7 |- | Otokodate || 4 || 6 || 5 || 7 || 6 || 8 |} </center> All Daimyo cost 115 Koku, and can be Mounted as Cavalry for 35 more Koku. All come standard with a Katana and a choice of Yari or Naginata as their second weapon for free. They can be also given a Bow for 15 Koku or any caste other than Buke can take a Teppo for 20 Koku. All Daimyo have a Legendary O-Yoroi for Armor. Daimyo are automatically a Taisho. Daimyo get 2 generic Taisho abilities and one of the caste-specific ones. Taking a Daimyo is great if you can to get the maximum possible Taisho abilities not to mention their impressive statline, but DO NOT LET HIM BE KILLED if playing a points game. You WILL lose. Daimyo have the Commandment Trait. * '''Shirei-Kan''' Also called "Clan Hero" sometimes in the rules. Once again, their stats differ by caste. <center> {|border=1 cellpadding=5 cellspacing=0 |- align=left ! Caste ! Attack ! Defense ! Wounds ! Ki ! Honor ! Initiative |- | Kuge || 4 || 5 || 4 || 5 || 6 || 7 |- | Buke || 3 || 4 || 4 || 5 || 7 || 6 |- | Sohei || 3 || 4 || 4 || 6 || 6 || 6 |- | Otokodate || 4 || 5 || 4 || 6 || 5 || 7 |} </center> Shirei-Kan cost 96 Koku, and can be Cavalry for 30 more. They have the same weapon options as a Daimyo, but their Bow is only 12 Koku and their Teppo (still not allowed for Buke) is 18. They get one generic Taisho ability and one caste Taisho ability. They also have the Commandment Trait. The main role of a Shirei-Kan is as Taisho. They're pretty expensive, so if you need another Bushi with Commandment you will probably want to skip the Shirei-Kan. * '''Busho Hatamoto''' The lowest rank Taisho possibility. Once again, caste-specific stats. <center> {|border=1 cellpadding=5 cellspacing=0 |- align=left ! Caste ! Attack ! Defense ! Wounds ! Ki ! Honor ! Initiative |- | Kuge || 5 || 5 || 3 || 4 || 5 || 6 |- | Buke || 4 || 4 || 3 || 4 || 6 || 5 |- | Sohei || 4 || 4 || 3 || 5 || 5 || 5 |- | Otokodate || 5 || 5 || 3 || 5 || 4 || 6 |} </center> The Busho Hatamoto costs 82 Koku, 20 more to ride a horsie. Same weapons options as the Shirei-Kan for the same Koku values, but with the extra option for Otokodate Busho Hatamoto to use an Ozutsu for 22 Koku. Equipped with an O-Yoroi. Only gets only one ability from either generic or caste Taisho abilities. * '''Samurai Daisho''' The cheapest Commandment Character available. Chances are good that if you just need a cheap officer to grant a bonus to Honor and inspire Samurai models, the Samurai Daisho is where to go. <center> {|border=1 cellpadding=5 cellspacing=0 |- align=left ! Attack ! Defense ! Wounds ! Ki ! Honor ! Initiative ! Koku Cost |- | 5 || 4 || 2 || 4 || 5 || 4 || 75 |} </center> They cost 12 more Koku for a horse. Same weapon options as Busho Hatamoto but 10 Koku for a Yumi, 15 for a Teppo (not for Buke), 20 for an Ozutsu (Otokodate only). They have Medium Armor. * '''Ashigaru Daisho''' Identical stats to the Samurai Daisho, except with one point higher Attack (which is bad) and only Light Armor. Costs 75 Koku. Can't take a horse. Same weapons as a Samurai Daisho, but 10 Koku each for Bow and Teppo (still not allowed for Buke), and 20 for the Ozutsu (still Otokodate only).
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