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====Martin Septim==== At the turning of the Fourth Age, Emperor Uriel Septim VII was assassinated by the Mythic Dawn, who were part of a conspiracy to summon Mehrunes Dagon and lay waste to Tamriel. While all the Emperor's known heirs had been killed, one unknown son had survived- Martin Septim. The illegitimate son of Uriel Septim VII, he had been cast out at a young age. As an act of kindness the Grand Master of the Blades Jauffre agreed to whisk him away to safety. Little is know about Martin's early life, save that he used to worship Sanguine and indulge in hedonism. Later in his years he ended up joining the Imperial Cult to atone for a horrid tragedy. And during the late parts of the Oblivion Crisis Martin contributed greatly to defeating Mehrunes Dagon. A kind and good natured soul, his past experience in Daedra Worship made him exceptionally useful in combating the fiends during the crisis. Not only was he able to translate the Mysterium Xarxes, and still later assist his men fight Daedra, but also impart upon the troops knowledge of the Daedra weaknesses and strengths. He fell in the Battle for the Imperial City- it was there he transformed into the Avatar of Akatosh, engaged the Daedra Prince in personal combat, and banished Mehrunes Dagon from the material plane. Many of the Imperials view Martin with great reverence nearing that of Tiber Septim himself. The hardened statue of the Avatar of Akatosh, which was once Martin, can still be seen in the Temple of the One. There it remains crouched in a ferocious pose, looking much as it did when it struck down the Daedric Prince Mehrunes Dagon. 280 pts. Martin Septim can be taken as a replacement for a Captain. Independent Character, Skirmish, Infantry, Imperial. Single Model. An army containing Martin Septim cannot ally with Daedra Cults dedicated to Mehrunes Dagon, but are Grudging Allies with Daedra Cults aligned with Azura, Boethiah, Clavicus Vile, Hermaeus Mora, Mephala, and Meridia. 25mm x 25mm base. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Martin Septim | 3 | 4 | 4 | 4 | 3 | 4 | 3 | 9 | 7(8) | 3+/5++ |} '''Wargear:''' *Armor of Tiber Septim: The set of armor is finely crafted ebony, reforged from the same armor worn by Tiber Septim, riddled with some of the most powerful and concentrate enchantments in existence. The armor provides Martin with a 3+ save, 5+ ward save, does not encumber him, and increases his Mg by a net total of 1. *Martin's Blade: A weapon fit for an Emperor, Martin's Blade is an enchanted ebony hand weapon. It strikes with +1 S, +1 AP, and whenever a model is wounded by it the model immediately takes a S4 shock hit with Magicka Drain(1). *Amulet of Kings: see the rules in Tiber Septim's profile above '''Spells:''' Frostbite, Ice Spike, Blizzard, Shock Barrier, Healing Touch. '''Special Rules:''' Dragonborn, Emperor of Tamriel, Preferred Enemy (Daedra), Guardian Stone: The Mage Blessed of the Nine: Martin Septim may re-roll three d6's over the duration of the game, so long as they are an attack, save, or casting roll made by him. He must always abide by the second result of these rolls. Daedra Familiarity: Daedra get -2 to their Ward saves against Martin's shots and attacks. He grants Preferred Enemy(Daedra) to his unit.
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