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===The Dark Realm of Nostrem=== {{Topquote|I've seen the place where they meet, I know where it lies<br />Where ancient demons gather, where angels die<br />The darkest pits of the abyss, where flames burns bright<br />Where Satan reigns in terror, there's eternal night<br />I invoke the elder to lead me, into that place<br />Drain myself from blood, and drown in sulphur grace|''Unleash Hell'', Naglfar}} Once a close ally of Arkdam, Nostrem fell to the blight of the undead after an ambitious wizard-king named Bal-Mortus sold his soul to the Raven Prince to be blessed by his power. This was around 700 AM, before even the White God made its way to the shores of Ferrumgard, so the nature of the Raven Prince was not well understood (rather, less understood than it is now). He besought the Raven Prince to make sure he and his kingdom would never die. In his dreams, he could hear the Prince cackle, "Your wish is granted..." Reports came in of the dead rising from their graves, of his subjects living on after horrific mortal wounds. Everything within his domain refused to die! As time stretched on, the lifetimes of the Nostremans began to outlast their flesh and minds until they were naught, but walking, decomposing husks with a curious hunger for the flesh of the living and desire to spread their curse. His soldiers' souls trapped within their suits of armor, carrying about lifeless, rattling bones within. Demons and horrors from planes beyond, summoned forth by sorcerers corrupted by the Raven Prince began to stalk the land and patrol the royal palace. Since then, Arkdam has built a great wall along the valley connecting it to Nostrem, now known as the Valley of the Damned. To this day, the wizard-king of Bal-Mortus sits with blackened, mummified skin stretched across ancient bones in tattered royal silks and a tarnished crown upon his head, a Lich forever more and ready to lash out at the living. Although the realm of Nostrem and its horrors are mostly contained within its mountainous borders, these mountains also contain vast networks of tunnels, dungeons, and strongholds dating back to the Old Empire. It is not uncommon for Bal-Mortus's forces to use these passages to make pillaging forays into the Wastelands and Helgrad Highlands. However, if Bal-Mortus wishes to march in full strength, he must first break through the Kingdom of Arkdam's Red Wall.
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