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====Magodan Delphi "Heaven's Ashes"==== {{Infobox 40k Planet |name= Magodan Delphi |bgcolor=black |fgcolor=white |image= |class= Planet/Temporal Disturbance |orbdist= 1.3 AU |gravity= 1.13g |temp= 22 C |pop= Unknown |governor= N/A |system= Magodan |sector= Nemuroid |subsector= Magodan |segmentum= Ultima Segmentum }} Long before the Imperium, long before Humanity itself, long before the coming of Slannesh and the formation of the Eye of Terror, there were the Eldar and their eternal Necron foes. Though their apocalyptic war has passed into the dimmest catacombs of history, even in the modern era its ripples and afterimages can still be discerned for those clever enough to hone their archaeological skills. But on rare occasions the scars are more obvious, and few more so than upon Magodan Delphi. Magodan Delphi is a modest and unassuming world, once a pretty jewel in the night sky and home to millions of Eldar. A Maiden World it was, and one of the last battlegrounds in the war's final stages. Magodan Delphi had little strategic or military value, but the Silent King was wroth and even as his armies lost ground to Eldar sorcery he desired to remind them what true pain and suffering was. it is beyond the means of Imperial scholars to determine exactly what techno-sorcery the Silent King unleashed, or what Warp-spawned power the Eldar summoned to try and counter it with, but Magodan Delphi was torn from causality as we mortals know it. For more than a light-year surrounding Magodan Delphi in all directions, time runs at random. Imperial vessels entering these tainted spaces risk aging to dust in an eyeblink, or seeing their clocks unwound past the point of conception. Causality means nothing here and even the creatures of the Warp will not enter into it. Though daemons are normally immune to time's ravages, nevertheless they can be truly undone upon Magodan Delphi, helpless as the ripples of hatred or despair or lust that birthed them rewind upon their progenitor and evaporate. Or perhaps the opposite, they could be cast so far forward that they meet their end dashed against the bitter shoals of a time where no creature yet lives to feel emotion, and the daemons wither away for lack of sustenance. In theory even a God could meet its end on Magodan, unraveled and bled out through a thousand shards of broken time. Most frightening of all are the shades of Eldar and Necron from fifty million years ago still locked in their ancient struggle. They flicker in and out of our existence at random, chasing one another eternally in a battle which to them is still ongoing. Occasionally fragments of their technology and artifice drift out from the Magodan Delphi distortion zone, and the fortunes of entire Rogue Trader Dynasties have been born from a single such relic. The Eldar too venture here from time to time, sheathing themselves in their most potent witchcraft and praying that their Farseers can navigate the temporal fractures. Though many Eldar lives have been lost in this endeavor, their goal is to return some of their deadliest warriors to safe harbor and perhaps begin to reignite the powers their species once had. So far however, there has been no success. Likewise, Necron ships are summoned here as well, clad in arcane technology and guided by shards of the hateful C'tan who can see what mortals cannot and unravel three-dimensional snarls with multi-dimensional logic. They seek the wisdom of ancient Phaerons, uncorroded by the long sleep that has crippled the minds of so many of the Necrons' finest leaders. Magodan Delphi's voidspace is littered with Cairn ships that have tried, and failed. It is the Imperium's hope that the Necrons never find what they seek. And in miniature, the War in Heaven is refought around Magodan Delphi. Even as shades of the past duel in ghostly apocalypse, their descendants and successors wage that ancient war over and over, interfering with each other's rescue attempts even as they seek to reclaim their distant kin. The Inquisition keeps tight watch on Magodan Delphi, intervening with deadly raiding strikes whenever it looks as though Eldar or Necron has at last achieved the upper hand. Countless Imperial lives have been lost in this endless raiding party, but the peril of letting even a single ancient warrior return from their temporal exile is so great that no other response will do. Though the War Scribes and the Inquisition often fail to see eye to eye, in this their cooperation is implicit and absolute.
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