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====[[Imperial Knight]]s==== *During the Dark Age of Technology the Knight Worlds' conservative outlook regarding technological advances and feudal culture led them to be viewed as the boondocks of human civilization. Despite remaining a source of amusement, they ultimately had the last laugh when the Age of Strife happened. *Both Armiger and Dominus pattern are STCs from the Dark Age of Technology, which means they can get rules for Horus Heresy. *By the way, Armigers are [[Battletech]] as fuck. They do not possess Throne Mechanicum, but rely on brain implants to connect the pilot. Moreover, those are usually tuned to be "connected" to the proper Noble in a real Knight, who can basically read the thoughts of his fellow squires in battle. *The Knight Preceptor is quite rare, primarily due to the STC for the las-impulsor being lost on two separate occasions. **Originally, the las-impulsor was constructed on only three Forge Worlds dubbed the Deuterium Stars; one of them turned turned traitor in the Horus Heresy and the other two were destroyed. The STC was not recovered until 3,000 years later, when it was found in territory that had previously been occupied by Orks. **The second time was in M38 when the aforementioned STC was stolen by Chaos Space Marines and taken into the Maelstrom. A joint operation between the Black Templars and the Freeblade Moritor Repugnum was able to reclaim it, and since its return in mid-M41 the Preceptor has been in regular use. *House Hawkshroud is in grave danger as Waaagh! Zagsmasha's path cross their home world of Krastellan. The situation is so dire Knights call in on all debts from other Imperium armies nobles helped. Several of their old allies along with the Primaris Marines of the Valiant Blades are on their way, but it is uncertain as to whether they will be able to reach Krastellan in time. *As the clashes between the AdMech and the Necrons grow more common, many worlds such as Voltoris and Auros IV discover that they too have had Necron tombs hidden on their worlds which are now beginning to reactivate. Many Knight Houses are forced to withdraw their forces to combat the new threat. *The beasts native to Raisa proliferate under the influence of nearby Warp Storms. The cull by House Cadmus takes weeks to bring them down to manageable numbers, and new fortifications are erected to keep the mutants contained. *When the Iron Warriors attack the Knight World of Randoryn Alpha, House Cerberan makes a valiant defense but ultimately falls. Most of its surviving nobles are broken by their subsequent tortures, but their sole surviving precept Sir Hektur is able to escape when his Knight's machine-spirit breaks loose from the remaking engines and rescues him. Now a Freeblade, he is able to free many serfs and Sacristans, earning him the epithet of "The Chainbreaker".
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