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==TIE/rb Heavy== First showing up in Solo, the TIE/rb (or TIE Really Big) is exactly what it sounds like: a bigger TIE Fighter. 8 hull and the Reinforce action allows for slightly more durability then your standard TIE Bomber. What really makes this ship is the Rotating Cannons, which allows both of your equipped cannons to rotate with the primary arc to either the front or back. Similar to the First Order's TIE/sf, the rb can pull some real shenanigans with hard turns and talon rolls, and shake off pursuers by firing backwards. *The MKG-300 computer can be configured for either manueverability or blasting those damm Rebels out of the sky. Both add the Calculate action as well as a pretty useful new linked action (Barrel roll to red calculate on MA, rotate to calculate on TA). Either one is solid, and since they're both cheap, it really depends on what kind of cannon you strap on to this ship. *Synced Laser Cannons is a natural upgrade, taking both cannon slots for a solid 3-dice attack. Can deny the defender a Range 3 bonus if you're calculating. Fits well with either of the configurations. *Double modification slots isn't that useful, but you can stack your TIE with a Hull Upgrade and a Shield Upgrade to basically turn it into a mini-Decimator. ===Pilots=== *'''Carida Academy Pilot:''' Init 1 generic, fairly afforable. Add this to a TIE/ln squad for some extra firepower. *'''Onyx Squadron Sentry:''' The mandatory elite generic that nobody uses. *'''Lytann Dree:''' Initiative 3 pilot, can allow a friendly ship at range 0-2 to reroll if you're to the side of the defender. Very situational and kinda useless for the price. *'''Rampage:''' The only pilot outside of the barebones generic that's worth using. After executing a speed 3-4 maneuver, he can assign a strain token to an enemy in his rotated arc at range 0-1, or two strain tokens if he's damaged. Also very situational, he'll probably only use this ability once or twice, but if you're stacking your TIE with cannons and modifications, you may as well use Rampage.
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