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Codex - Necrons: /tg/'s 9th Edition
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===HQs=== ====Catacomb Command Barge==== This unit contains 1 Catacomb Command Barge ('''Power Rating: 7'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Catacomb Command Barge || 12" || 2+ || 2+ || 5 || 6 || 9 || 4 || 10 || 3+ || 145 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Tesla Cannon''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tesla Cannon''' || 30" || Heavy 3 || 6 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Explodes"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 3" suffers a mortal wound. </tab> <tab name="Hovering"> Instead of measuring distances and ranges to and from this model's base, measure to and from this model's hull or base (whichever is closer). </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Quantum Shielding"> See Army Rules - Universal </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="Wave of Command"> Increase the range of this model's ''My Will Be Done'' and ''Relentless March'' special rules to 12" and 9" respectively. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace its '''Tesla Cannon''' with a '''Gauss Cannon''' - +5 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Cannon''' || 24" || Heavy 3 || 6 || -3 || D3 || - |}</div> </div> This model may replace its '''Staff of Light''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Glaive''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Glaive''' || Melee || Melee || +2 || -3 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Sword''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Sword''' || Melee || Melee || +1 || -3 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidblade''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidblade''' || Melee || Melee || User || -3 || 1 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidscythe''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidscythe''' || Melee || Melee || x2 || -4 || 3 || Each time an attack is made with this weapon, subtract 1 from the attack's hit roll. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Warscythe''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> This model may take one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauntlet of Fire''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Resurrection Orb''' - +30 pts. <div class="mw-collapsible-content"> '''Resurrection Orb:''' Once per battle, in your Command phase, the bearer can use its Resurrection Orb. If it does, select one friendly {{W40kKeyword|<DYNASTY>}} unit within 6" of the bearer that is not at its Starting Strength and has not had it Reanimation Protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Tachyon Arrow''' - +35 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers D3+3 mortal wounds, and on a 6 it suffers 6 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Vehicle}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Quantum Shielding}}, {{W40kKeyword|Catacomb Command Barge}} ====Crypteks==== =====Astromancer===== This unit contains 1 Astromancer ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Astromancer || 5" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 70 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Stellar Spear''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Stellar Spear''' || Melee || Melee || * || -1 || 1 || Each time an attack is made with this weapon, that attack automatically wounds the target. |- |'''Stellar Spear''' || 18" || Assault 1 || * || -1 || 3 || Each time an attack is made with this weapon, that attack automatically wounds the target. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Harbinger of the Stars"> At the start of your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, you can re-roll a failed to hit, to wound, or armor saving throw made by that unit. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Multi-linear Destiny Analyzer''' - 30 pts. / 2 PL <div class="mw-collapsible-content"> '''Multi-linear Destiny Analyzer:''' {{W40kKeyword|Astromancer}} model only. At the beginning of your Command phase, you can select an enemy unit that is visible to this model. Until the beginning of your next Command phase, your opponent can't use any Stratagem on that unit.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Stellar Alignment Projection''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Stellar Alignment Projection:''' {{W40kKeyword|Astromancer}} model only. At the beginning of your Command phase, roll a die; if the result is equal or lower to the current battle round number, you gain one Command Point.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Astromancer}} =====Chronomancer===== This unit contains 1 Chronomancer ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Chronomancer || 8" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 75 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Aeonstave''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Aeonstave''' || Melee || Melee || User || -2 || 1 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. A unit that suffers an unsaved wound from this weapon has to subtract 1 from its hit rolls until the beginning of the next Fighting phase. |- |'''Aeonstave''' || 18" || Assault D3 || 5 || -2 || 1 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. |}</div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Chronotendrils''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Chronotendrils''' || Melee || Melee || User || 0 || 1 || Each time the bearer attacks, it makes 3 additional attacks with this weapon. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Chronometron"> In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, you can re-roll charge rolls made for that unit and models in that unit have a 5+ invulnerable save. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Timesplinter Mantle"> This model has a 4+ invulnerable Save. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace its '''Aeonstave''' with an '''Entropic Lance''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Entropic Lance''' || Melee || Melee || User || -3 || 3 || - |- |'''Entropic Lance''' || 18" || Assault 1 || 8 || -3 || D3+3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Countertemporal Nanomines''' - 25 pts./ 2 PL <div class="mw-collapsible-content"> '''Countertemporal Nanomines:''' {{W40kKeyword|Chronomancer}} model only. In your Shooting phase, you can select one enemy unit within 18" of the bearer. Until the start of your next turn, halve Advance rolls and charge rolls made for that unit.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Temporal Flux Modification''' - 25 pts./ 2 PL <div class="mw-collapsible-content"> '''Temporal Flux Manipulator:''' {{W40kKeyword|Chronomancer}} model only. In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} model; that unit immediately recovers D3 previously lost wounds. Each model can only be affected by this Arkana once per turn.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Chronomancer}} =====Geomancer===== This unit contains 1 Geomancer ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Geomancer || 5" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 80 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Tremor Staff''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tremor Staff''' || Melee || Melee || * || -5 || D3 || Each time an attack is made with this weapon, the roll required to wound the target is equal or higher than the target's unmodified Armour Save characteristic. |- |'''Tremor Staff''' || 18" || Assault 1 || * || * || * || Each time an attack is made with this weapon if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. The target unit suffers D3 mortal wounds while each enemy unit the line passes over suffers 1 mortal wound. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Harp of Dissonance"> At the beginning of your Shooting phase, select an enemy unit within 18" of this model and roll a die; if the result is equal or higher than that unit's armour save, it suffers a permanent penalty of 1 to its armor save. A unit can only be effected by this ability once. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take a '''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Crust Destabilizer''' - 25 pts./ 2 PL <div class="mw-collapsible-content"> '''Crust Destabilizer:''' {{W40kKeyword|Geomancer}} model only. Once per battle, at the beginning of your Command phase, you can select one piece of terrain or {{W40kKeyword|Building}} within 18" of this model; if it's a terrain, then its terrain traits are replaced with "Difficult Ground and Exposed Position". If it's a {{W40kKeyword|Building}}, it suffers 2D3 mortal wounds instead.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Seismic Crucible''' - 30 pts. / 2 PL <div class="mw-collapsible-content"> '''Seismic Crucible:''' {{W40kKeyword|Geomancer}} model only. At the beginning of your Command phase, you can select one enemy unit within 18" of this model; until the beginning of your next Command phase, that unit must halve its charge distances and may not choose to Hold Steady or Set for Defence.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Geomancer}} =====Plasmancer===== This unit contains 1 Plasmancer ('''Power Rating: 3'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Plasmancer || 5" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 65 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Plasmic Lance''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Plasmic Lance''' || Melee || Melee || User || -3 || 2 || - |- |'''Plasmic Lance''' || 18" || Assault D3 || 7 || -3 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Harbinger of Destruction"> At the end of your Movement phase, if this model did not Fall Back that phase, roll three D6s; for each 4+, the closest enemy unit within 24" of and visible to this model suffers 1 mortal wound. </tab> <tab name="Living Lightning"> At the start fo the Fight phase, roll one D6 for each enemy unit within 6" of this model; on a 4+, that unit suffers 1 mortal wound. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace its '''Plasmic Lance''' with an '''Storm Gauntlet''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Storm Gauntlet''' || 12" || Pistol D6 || 6 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target instead of the normal damage. If the enemy unit contains 10 or more models, consider this weapon's Type as Pistol 2D6. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Ether Crystal''' - 25 pts. / 2 PL <div class="mw-collapsible-content"> '''Ether Crystal:''' {{W40kKeyword|Plasmancer}} model only. Once per battle, at the beginning of your Command phase, you can select one enemy unit within 18" of this model; that unit suffers D3 mortal wounds. In addition, until the beginning of your next Command phase, that unit and every unit within 6" of it must subtract one from their hit rolls.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Quantum Orb''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Quantum Orb:''' {{W40kKeyword|Plasmancer}} model only. Once per battle, in your Command phase, the bearer can activate this item of Cryptek Arkana. If it does, select one point on the battlefield anywhere within 24" of the bearer and place a marker on that point. At the start of your next Command phase, roll one D6 for each unit within 6" of the center of that marker, subtracting 1 if the unit being rolled for is a {{W40kKeyword|Character}}. On a 4-5, that unit suffers D3 mortal wounds, and on a 6, that unit suffers 3 mortal wounds. The marker is then removed.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Plasmancer}} =====Psychomancer===== This unit contains 1 Psychomancer ('''Power Rating: 3'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Psychomancer || 5" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 65 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Abyssal Lance''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Abyssal Lance''' || Melee || Melee || User || -3 || 1 || Each time an attack is made with this weapon, add 1 to the wound roll if the target unit's Leadership characteristic is lower than this model's. |- |'''Abyssal Lance''' || 18" || Assault 1 || * || * || * || Each time an attack is made with this weapon, that attack automatically hits the target. Roll 3D6 if a unit is hit by this weapon in the Shooting phase; if the result is equal to or greater than the target unit's highest Leadership characteristic, then it suffers D3 mortal wounds. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Harbinger of Despair"> In your Morale phase, you can select one enemy unit within 12" of this model and roll 3D6; if the result is greater than the enemy unit's Leadership characteristic, select one of the results opposite to take effect until the start of your next Morale phase. Each unit can only be selected for this ability once per phase. :'''Despair 1:''' The selected unit cannot perform actions (if that unit is currently performing an action, it immediately fails). :'''Despair 2:''' The selected unit loses the ''Objective Secured'' special rule. :'''Despair 3:''' Halve Advance rolls and charge rolls made for the selected unit. :'''Despair 4:''' The selected unit cannot fire Overwatch or Set to Defend, and is not eligible to fight in the Fight phase until after all eligible units from your army have done so. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Nightmare Shroud (Aura)"> While an enemy unit is within 6" of this model, subtract 1 from the Leadership characteristic of models in that unit and subtract 1 from the Combat Attrition tests taken for that unit. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take a '''Gloom Prism''' - +7 pts. <div class="mw-collapsible-content"> '''Gloom Prism:''' A model equipped with a Gloom Prism can attempt to deny one psychic power in each enemy Psychic phase in the same manner as a {{W40kKeyword|PSYKER}}. In addition, a model equipped with a Gloom Prism can never be targeted or affected by psychic powers in any way.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Atavindicator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Atavindicator:''' {{W40kKeyword|Psychomancer}} model only. At the end of your Movement phase, select one enemy unit (excluding {{W40kKeyword|Vehicle}} units) within 18" of the bearer and roll 3D6; if the total is equal to or greater than that enemy unit's Leadership characteristic, it suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Synaptic Horror Implanter''' - 25 pts. / 2 PL <div class="mw-collapsible-content"> '''Synaptic Horror Implanter:''' {{W40kKeyword|Psychomancer}} model only. In your enemy Morale phase, you can select one enemy unit within 12" of this model; until the end of the Phase, that unit must halve its Leadership characteristic.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Psychomancer}} =====Technomancer===== This unit contains 1 Technomancer ('''Power Rating: 4'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Technomancer || 5" || 3+ || 3+ || 4 || 4 || 4 || 1 || 10 || 4+ || 70 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dynastic Advisors"> If your army is Battle-forged, then for each {{W40kKeyword|Cryptek}} unit included in a Detachment that also contains at least one {{W40kKeyword|Noble}} unit, a second {{W40kKeyword|Cryptek}} unit (excluding {{W40kKeyword|Dynastic Agents}} units) can be included in that Detachment without taking up an additional Battlefield Role slot. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Rites of Reanimation"> In your Command phase, you can select one friendly {{W40kKeyword|Necrons}} unit within 6" of this model that has the ''Reanimation Protocols'' special rule. One destroyed model from that unit is Reanimated. If the selected unit is a {{W40kKeyword|Necron Warriors}} unit, D3 destroyed models from that unit are Reanimated instead. Each unit can only be selected for this ability once per phase. </tab> </tabs> '''Options:''' This model may take one of the following: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Canoptek Cloak''' - free <div class="mw-collapsible-content"> '''Canoptek Cloak:''' A model equipped with a Canoptek Cloak has a Move characteristic of 10" and gains the {{W40kKeyword|Fly}} keyword. In addition, at the end of your Movement phase, you can select one friendly {{W40kKeyword|<DYNASTY>}} model that is within 3" of this model. That model regains D3 lost wounds. Each model can only be repaired once per turn.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Canoptek Control Node''' - +10 pts. <div class="mw-collapsible-content"> '''Canoptek Control Node:''' The bearer has the following ability: '''Control Node (Aura):''' While a friendly {{W40kKeyword|<DYNASTY>}} {{W40kKeyword|Canoptek}} unit is within 6" of this model, improve the WS and BS of models in that unit by 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take one item from the ''Cryptek Arkana'' list. <div class="mw-collapsible-content"> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cortical Subjugator Sacrabs''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cortical Subjugator Scarabs:''' Once per battle, at the start of the Heroic Interventions step of your opponent's Charge phase, you can select one friendly {{W40kKeyword|<Dynasty>}} unit within 6" of the bearer. Unless that unit is within Engagement Range of any enemy units, it can perform a Heroic Intervention as if it were a {{W40kKeyword|Character}}.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Cryptogeometric Adjuster''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Cryptogeometric Adjuster:''' At the start of your opponent's Shooting phase, you can select one enemy unit that is within 12" of and visible to the bearer. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from that attack's hit roll.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dimensional Sanctum''' - 10 pts. / 1 PL <div class="mw-collapsible-content"> '''Dimensional Sanctum:''' The bearer gains the ''Dimensional Translocation'' special rule.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Fail-safe Overcharger''' - 25 pts. / 2 PL <div class="mw-collapsible-content"> '''Fail-Safe Overcharger:''' {{W40kKeyword|Technomancer}} model only. In your Command phase, you can select one friendly {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, add 1 to the Attacks characteristic of models in that unit. If that unit is a {{W40kKeyword|Monster}} or {{W40kKeyword|Vehicle}} unit, add D3 to the Attacks characteristic of models in that unit instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hypermaterial Ablator''' - 20 pts. / 1 PL <div class="mw-collapsible-content"> '''Hypermaterial Ablator:''' In your Command phase, you can select one friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} or {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Canoptek}} unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of Light Cover.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Metalodermal Tesla Weave''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Metalodermal Tesla Weave:''' At the end of the Charges step of your opponent's Charge phase, you can select one enemy unit that finished a charge move within 6" of the bearer this phase. Roll one D6; on a 2+ that enemy unit suffers D3 mortal wounds.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Photonic Transubjector''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Photonic Transubjector:''' Once per turn, the first time a saving throw is failed for the bearer, the Damage characteristic of that attack is changed to 0.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Phylacterine Hive''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Phylacterine Hive:''' {{W40kKeyword|Technomancer}} model only. Once per battle, when the bearer uses its Rites of Reanimation ability, you can revive one additional model in the unit.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Prismatic Obfuscatron''' - 15 pts. / 1 PL <div class="mw-collapsible-content"> '''Prismatic Obfuscatron:''' Unless the bearer is the closest eligible target, enemy models cannot target it with ranged attacks.</div> </div></div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Technomancer}} ====Lokhust Lord==== This unit contains 1 Lokhust Lord ('''Power Rating: 5'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Lokhust Lord || 8" || 2+ || 3+ || 5 || 6 || 6 || 4 || 10 || 3+ || 100 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Hardwired for Destruction"> Each time a model in this unit makes an attack, re-roll a hit roll of 1. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Repulsor Platform"> Models in this unit do not suffer the penalty to hit rolls incurred for firing Heavy weapons in the same turn that their unit has moved. </tab> <tab name="United in Destruction (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1. </tab> </tabs> '''Options:''' This model may replace its '''Staff of Light''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Enmitic Annihilator''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Enmitic Annihilator''' || 18" || Assault 2D3 || 6 || -1 || 1 || Blast. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauss Cannon''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauss Cannon''' || 24" || Heavy 3 || 6 || -3 || D3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Glaive''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Glaive''' || Melee || Melee || +2 || -3 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Sword''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Sword''' || Melee || Melee || +1 || -3 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Tesla Cannon''' - +5 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tesla Cannon''' || 30" || Heavy 3 || 6 || 0 || 1 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidblade''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidblade''' || Melee || Melee || User || -3 || 1 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidscythe''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidscythe''' || Melee || Melee || x2 || -4 || 3 || Each time an attack is made with this weapon, subtract 1 from the attack's hit roll. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Warscythe''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> This model may take one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauntlet of Fire''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Resurrection Orb''' - +30 pts. <div class="mw-collapsible-content"> '''Resurrection Orb:''' Once per battle, in your Command phase, the bearer can use its Resurrection Orb. If it does, select one friendly {{W40kKeyword|<DYNASTY>}} unit within 6" of the bearer that is not at its Starting Strength and has not had it Reanimation Protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Tachyon Arrow''' - +35 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers 3 mortal wounds, and on a 6 it suffers D3+3 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|<Destroyer Cult>}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Lokhust Lord}} ====Lord==== This unit contains 1 Lord ('''Power Rating: 3'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Lord || 6" || 3+ || 3+ || 5 || 5 || 4 || 3 || 10 || 3+ || 60 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="The Lord's Will"> In your Command phase, you can select one {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a hit roll of 1. Each unit can only be selected for this ability once per phase. </tab> </tabs> '''Options:''' This model may replace its '''Staff of Light''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Glaive''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Glaive''' || Melee || Melee || +2 || -3 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Sword''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Sword''' || Melee || Melee || +1 || -3 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidblade''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidblade''' || Melee || Melee || User || -3 || 1 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Warscythe''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> This model may take one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dispersion Shield''' - +5 pts. <div class="mw-collapsible-content"> '''Dispersion Shield:''' A model equipped with a Dispersion Shield has a 4+ invulnerable save. In addition, add 1 to armor saving throws made for that model. Each time you roll an unmodified 6 for this model's invulnerable saving throw, the unit that made that attack suffers a mortal wound after it has finished making all of its attacks for that phase.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauntlet of Fire''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Resurrection Orb''' - +25 pts. <div class="mw-collapsible-content"> '''Resurrection Orb:''' Once per battle, in your Command phase, the bearer can use its Resurrection Orb. If it does, select one friendly {{W40kKeyword|<DYNASTY>}} unit within 6" of the bearer that is not at its Starting Strength and has not had it Reanimation Protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Lord}}, {{W40kKeyword|Noble}} ====Ophydian Lord==== This unit contains 1 Ophydian Lord ('''Power Rating: 7'''). [[File:Ophydian Lord.jpg|thumb|150px|A Ophydian Lord (Credits to [https://www.instagram.com/chaledys_art_creations/ Chaledy's Art Creations])]] {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Ophydian Lord || 10" || 2+ || 3+ || 4 || 5 || 6 || 4 || 10 || 4+ || 130 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Enmitic Annihilator''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Enmitic Annihilator''' || 18" || Assault 2D3 || 6 || -1 || 1 || Blast. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Hyperphase Reap-blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Reap-blade''' || Melee || Melee || +2 || -4 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Hyperphase Threshers''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Threshsers''' || Melee || Melee || User || -3 || 2 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Hardwired for Destruction"> Each time a model in this unit makes an attack, re-roll a hit roll of 1. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Tunneling Horror"> During deployment, you can set up this unit underground instead of setting it up on the battlefield. If you do, then during the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. </tab> <tab name="United in Destruction (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1. </tab> <tab name="Whipcoil Body"> Each time a melee attack is made against this unit, subtract 1 from that attack's hit roll. In addition, this unit is eligible to shoot and declare a charge with in a turn in which it Fell Back. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take a '''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|<Destroyer Cult>}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Ophydian Lord}} ====Overlord==== This unit contains 1 Overlord ('''Power Rating: 5'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Overlord || 6" || 2+ || 2+ || 5 || 5 || 5 || 4 || 10 || 3+ || 90 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> </tabs> '''Options:''' This model may replace its '''Staff of Light''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Glaive''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Glaive''' || Melee || Melee || +2 || -3 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Hyperphase Sword''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Sword''' || Melee || Melee || +1 || -3 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidblade''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidblade''' || Melee || Melee || User || -3 || 1 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidscythe''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Voidscythe''' || Melee || Melee || x2 || -4 || 3 || Each time an attack is made with this weapon, subtract 1 from the attack's hit roll. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Warscythe''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> This model may take one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Dispersion Shield''' - +5 pts. <div class="mw-collapsible-content"> '''Dispersion Shield:''' A model equipped with a Dispersion Shield has a 4+ invulnerable save. In addition, add 1 to armor saving throws made for that model. Each time you roll an unmodified 6 for this model's invulnerable saving throw, the unit that made that attack suffers a mortal wound after it has finished making all of its attacks for that phase.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauntlet of Fire''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Resurrection Orb''' - +25 pts. <div class="mw-collapsible-content"> '''Resurrection Orb:''' Once per battle, in your Command phase, the bearer can use its Resurrection Orb. If it does, select one friendly {{W40kKeyword|<DYNASTY>}} unit within 6" of the bearer that is not at its Starting Strength and has not had it Reanimation Protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Tachyon Arrow''' - +35 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers D3+3 mortal wounds, and on a 6 it suffers 6 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}} ====Praetorian Agent==== This unit contains 1 Praetorian Agent ('''Power Rating: 4'''). [[File:Praetorian Agent.jpg|thumb|150px|A Praetorian Agent with a Staff of the Oath (Credits to [https://www.instagram.com/chaledys_art_creations/ Chaledy's Art Creations])]] {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Praetorian Agent || 10" || 2+ || 2+ || 5 || 5 || 5 || 4 || 10 || 3+ || 80 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Rod of Covenant''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Rod of Covenant''' || Melee || Melee || User || -3 || 2 || - |- |'''Rod of Covenant''' || 12" || Assault 1 || 5 || -3 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Szarekh's Hand"> If a Praetorian Agent is your Warlord, {{W40kKeyword|Triarch}} {{W40kKeyword|Infantry}} units count as {{W40kKeyword|Troops}} and may be taken as a {{W40kKeyword|TROOP}} choice. </tab> <tab name="The Will of the Silent King (Aura)"> While a friendly {{W40kKeyword|Triarch}} unit is within 6" of this model, each time a model in that unit makes an attack, you can re-roll hit and wound rolls of 1. </tab> </tabs> '''Warlord Trait:''' If a Praetorian Agent is your Warlord, it has the ''Thrall of the Silent King'' Warlord Trait. '''Options:''' This model may replace its '''Rod of Covenant''' with one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Staff of the Oath''' - +10 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of the Oath''' || Melee || Melee || +1 || -3 || 3 || - |- |'''Staff of the Oath''' || 12" || Assault 2 || 6 || -3 || 3 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Voidblade''' and '''Particle Caster''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Particle Caster''' || 12" || Pistol 2 || 6 || 0 || 1 || - |- |'''Voidblade''' || Melee || Melee || User || -3 || 1 || Each time the bearer attacks, it makes 1 additional attack with this weapon. |}</div> </div> This model may take one of the followings: <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Gauntlet of Fire''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> -'''Tachyon Arrow''' - +35 pts. <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers D3+3 mortal wounds, and on a 6 it suffers 6 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |}</div> </div> This model may take the '''Szarekh's Hand''' upgrade - +20 pts. '''Keywords:''' *Faction: {{W40kKeyword|Szarekhan}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|Triarch}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Praetorian Agent}}, {{W40kKeyword|Fly}}, {{W40kKeyword|Dynastic Agent}} ====Royal Warden==== This unit contains 1 Royal Warden ('''Power Rating: 4'''). [[File:Royal Warden Tesla.jpg|thumb|150px|A Royal Warden with a Relic Tesla Carbine (Credits to [https://www.instagram.com/chaledys_art_creations/ Chaledy's Art Creations])]] {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Royal Warden || 6" || 3+ || 3+ || 5 || 5 || 4 || 3 || 10 || 3+ || 70 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Relic Gauss Blaster''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Relic Gauss Blaster''' || 30" || Rapid Fire 2 || 5 || -2 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Adaptive Strategy"> In your Command phase, you can select one {{W40kKeyword|<Dynasty>}} unit within 9" of this model. Until the end of the turn, that unit is eligible to shoot and declare a charge with in a turn in which they Fell Back. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may replace its '''Relic Gauss Blaster''' with a '''Relic Tesla Carbine''' - free <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Relic Tesla Carbine''' || 24" || Assault 3 || 5 || 0 || 2 || Each time an attack is made with this weapon, a hit roll of 6+ scores 2 additional hits. |}</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Royal Warden}} ====Skorpekh Lord==== This unit contains 1 Skorpekh Lord ('''Power Rating: 7'''). {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Skorpekh Lord || 8" || 3+ || 3+ || 5 || 6 || 6 || 4 || 10 || 3+ || 130 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Enmitic Annihilator''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Enmitic Annihilator''' || 18" || Assault 2D3 || 6 || -1 || 1 || Blast. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Flensing Claw''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Flensing Claw''' || Melee || Melee || User || -1 || 1 || Each time you make a wound roll with this weapon, you can re-roll the result. Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Hyperphase Reap-blade''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Hyperphase Reap-blade''' || Melee || Melee || +2 || -4 || 3 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Hardwired for Destruction"> Each time a model in this unit makes an attack, re-roll a hit roll of 1. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="United in Destruction (Aura)"> While a friendly {{W40kKeyword|<Dynasty>}} {{W40kKeyword|<Destroyer Cult>}} unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1. </tab> <tab name="Scampering Legs"> Models in this unit do not suffer any penalties for moving through Difficult Ground. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> This model may take a '''Phylactery''' - +5 pts. <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> '''Keywords:''' *Faction: {{W40kKeyword|<Dynasty>}}, {{W40kKeyword|Necrons}}, {{W40kKeyword|<Destroyer Cult>}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Skorpekh Lord}} ====Special Characters==== =====Anrakyr the Traveller===== This unit contains 1 Anrakyr the Traveller ('''Power Rating: 7'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Anrakyr the Traveller || 6" || 2+ || 2+ || 6 || 5 || 6 || 4 || 10 || 3+ || 140 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Tachyon Arrow''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tachyon Arrow''' || 120" || Assault 1 || * || * || * || This weapon can only be used once per battle. Each time an attack is made with this weapon, if a hit is scored, draw a line between the closest point of this model's base (or hull) and that of the closest model in the target unit. Roll a die for the target unit and each other unit the line passes over; on a 1 the unit escapes unharmed, on a 2-3 it suffers D3 mortal wounds, on a 4-5 it suffers 3 mortal wounds, and on a 6 it suffers D3+3 mortal wounds. On a hit roll of 1, the bearer suffers D3 mortal wounds after this weapon's shot has been resolved. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Warscythe''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Lord of the Pyrrhian Legions (Aura)"> While a friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Core}} unit is within 6" of this model, add 1 to the Attacks characteristic of models in that unit. </tab> <tab name="Mind in the Machine"> At the start of your Shooting phase, you can select one enemy {{W40kKeyword|Vehicle}} model that is visible to and within 12" of this model and roll 3D6 (if the model you selected is {{W40kKeyword|Titanic}}, roll 2D6 instead). If the result is greater than or equal to the Leadership characteristic of the selected model, you can shoot one of that model's ranged weapons as if that model was a unit from your army, using this model's Ballistic Skill characteristic instead of the target model's. </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|Necrons}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="The Traveller (Aura)"> While a friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Infantry}} units within 6" of this Warlord, you can re-roll charge rolls made for that unit. In addition, this model and friendly {{W40kKeyword|Necrons}} unit is within 6" can re-roll all failed to hit and to wound rolls if they target an enemy unit that has wiped out a friendly {{W40kKeyword|Necrons}} unit. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Anrakyr the Traveller}}, {{W40kKeyword|Dynastic Agent}} =====Illuminor Szeras===== This unit contains 1 Illuminor Szeras ('''Power Rating: 8'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Illuminor Szeras || 8" || 3+ || 3+ || 6 || 6 || 7 || 4 || 10 || 3+ || 155 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Eldritch Lance''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Eldritch Lance''' || Melee || Melee || +2 || -3 || 2 || - |- |'''Eldritch Lance''' || 36" || Assault 3 || 8 || -4 || D6 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Impaling Legs''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Impaling Legs''' || Melee || Melee || User || -2 || 1 || Each time an attack is made with this weapon, make 2 hit rolls instead of 1. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Atomic Energy Manipulator"> In the Fight phase, if this model destroys one or more enemy models, then at the end of that phase it can use its ''Mechanical Augmentation'' special rule as if it were the end of your Movement phase. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Illuminor"> This model can use its ''Rites of Reanimation'' special rule one additional time per turn. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Empyric Overcharger (Aura)"> This model can never be targeted or affected by psychic powers in any way. In addition, {{W40kKeyword|PSYKERS}} must subtract 2 from Psychic tests and Deny the witch tests they take if they are within 18" of this model. Finally, when a Psychic test is taken for a {{W40kKeyword|PSYKER}} within 9" of this model, that {{W40kKeyword|PSYKER}} suffers Perils of the Warp on any roll that includes a double, instead of only a double 1 or double 6. </tab> <tab name="Mechanical Augmentation"> At the end of your Movement phase, you can choose a friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Infantry}} unit within 6" of Illuminor Szeras that isn't a {{W40kKeyword|Character}} and that has not already been affected by this special rule this battle. Roll a D3 to see what characteristic modifier models in that unit gain for the rest of the battle: :'''-1:''' Add 1 to the Strenght characteristic of models in that unit until the end of the battle. :'''-2:''' Add 1 to the Toughness characteristic of models in that unit until the end of the battle. :'''-3:''' Improve the Ballistic Skill or Weapon Skill of models in that unit by 1 until the end of the battle (e.g. Weapon Skill 3+ becomes 2+). :Instead of rolling a D3 you can instead select one of the bonuses and apply it to the unit; if so, roll a die for each model in the unit, on a 1 that model is immediately slain. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Rites of Reanimation"> In your Command phase, you can select one friendly {{W40kKeyword|Necrons}} unit within 6" of this model that has the ''Reanimation Protocols'' special rule. One destroyed model from that unit is Reanimated. If the selected unit is a {{W40kKeyword|Necron Warriors}} unit, D3 destroyed models from that unit are Reanimated instead. Each unit can only be selected for this ability once per phase. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Architect of Biotransference"> When using this model's ''Rites of Reanimation'' special rule, double the number of models that are returned to the unit. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Illuminor Szeras}}, {{W40kKeyword|Technomancer}}, {{W40kKeyword|Dynastic Agent}} =====Imotekh the Stormlord===== This unit contains 1 Imotekh the Stormlord ('''Power Rating: 7'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Imotekh the Stormlord || 6" || 2+ || 2+ || 5 || 5 || 6 || 3 || 10 || 2+ || 140 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Gauntlet of Fire''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gauntlet of Fire''' || 12" || Pistol D6 || 5 || -1 || 1 || Each time an attack is made with this weapon, that attack automatically hits the target. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Phylactery''' <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of the Destroyer''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of the Destroyer''' || Melee || Melee || +1 || -3 || 2 || - |- |'''Staff of the Destroyer''' || 18" || Assault 3 || 6 || -3 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Lord of the Storm"> Once per battle, in your Shooting phase, this model can call the storm. If it does, select one enemy model within 48" of and visible to it (you can only select a {{W40kKeyword|Character}} model with a Wounds characteristic of 9 or less if it is the closest enemy model to Imotekh). Roll one D6 for each other enemy unit within 6" of that model; on a 4+, that unit suffers D3 mortal wounds. Then roll one D6; on a 4+, that model suffers 3 mortal wounds. </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|Sautekh}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phaeron"> This model can use its My Will Be Done one additional time per turn. In addition, each time a {{W40kKeyword|Sautekh}} {{W40kKeyword|Core}} unit within 6" of this model makes an attack, you can re-roll the hit roll. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|Sautekh}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="Unmatched Commander"> During the Fight phase, each time this model is selected to fight, it can engage in a battle for supremacy. If it does, select one enemy {{W40kKeyword|Character}} unit in Engagement Range with this model; until the end of the phase, re-roll all failed to hit and to wound rolls for attacks made by this model, but it can only make attacks that target that enemy {{W40kKeyword|Character}} unit. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Grand Strategist"> While this model is on the battlefield, each time you spend a Command Point to use a Strategem you can roll one D6; on a 5+, that Command Point is refunded. In addition, if your army is Battle-forged, you receive 2 additional Command Points if you select this model as your Warlord. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Sautekh}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Imotekh the Stormlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Phaeron}} =====Kutlakh the World Killer===== This unit contains 1 Kutlakh the World Killer ('''Power Rating: 7'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Kutlakh the World Killer || 6" || 2+ || 2+ || 5 || 5 || 6 || 3 || 10 || 2+ || 130 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Phylactery''' <div class="mw-collapsible-content"> '''Phylactery:''' Each time this model uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-The Obsidax''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''The Obsidax''' || Melee || Melee || +1 || -4 || 3 || Each time you roll a wound roll of 6+ for this weapon, the target suffers D3 mortal wounds in addition to any other damage. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Death Incarnate (Aura)"> If this model is your Warlord, then all {{W40kKeyword|Maynarkh}} {{W40kKeyword|Core}} units within 12" may still charge in a turn in which they have Advanced. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|Maynarkh}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|Maynarkh}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="Splinter of Madness"> If Kutlakh’s Leadership characteristic is higher than the Leadership characteristic of the target of any hit roll made for him in the Fight phase, that roll may be re-rolled. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="World Killer"> All friendly {{W40kKeyword|Flayed}} units within 6" of this Warlord add 1 to their hit rolls in the Fight phase. In addition, each time this model fights in the Fight phase, each hit roll of 6+ inflicts one additional hit with the same weapon. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Maynarkh}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Flayed}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Kutlakh the World Killer}} =====Nemesor Zahndrekh===== This unit contains 1 Nemesor Zahndrekh ('''Power Rating: 6'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Nemesor Zahndrekh || 6" || 2+ || 2+ || 5 || 5 || 6 || 4 || 10 || 2+ || 125 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Light''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Light''' || Melee || Melee || User || -2 || 1 || - |- |'''Staff of Light''' || 18" || Assault 3 || 5 || -2 || 1 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Counter Tactics"> Once per battle, when your opponent declares they will use a Strategem during a battle round but before any Command points are spent, this model can engage its counter-tactics. If it does, your opponent cannot use that Strategem this battle round. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|Sautekh}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|Sautekh}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="Transient Madness"> In your Command phase, you can select one friendly {{W40kKeyword|Sautekh}} {{W40kKeyword|Core}} unit within 9" of this model and roll 3D6. If the total is less than this model's Leadership characteristic, you can select one of the results below to apply to that unit; otherwise, roll one D3 to dertermine which of the results below applies to that unit. :'''1) Avenge the Fallen:''' Until the start of your next Command phase, add 1 to the Attacks characteristic of models in that unit. :'''2) Quell the Rebellion:''' Until the start of your next Command phase, improve the Ballistic Skill of models in that unit by 1. :'''3) Solarmills? Charge!:''' Until the start of your next Command phase, you can re-roll charge rolls made for that unit. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Corrupted Mind"> At the start of each of your Command phases, roll a die and consult the list below, the effects take place until your next Command phase. :-1): Each time this Warlord makes a melee attack, you can re-roll the wound roll. :-2): Each time an attack is allocated to this Warlord, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). :-3): Each time this Warlord advances, add 2" to the distance it moves. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Sautekh}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Nemesor Zahndrekh}} =====Orikan the Diviner===== This unit contains 1 Orikan the Diviner ('''Power Rating: 6'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Orikan the Diviner || 5" || 3+ || 3+ || 4 || 4 || 5 || 2 || 10 || 4+ || 110 |- | Orikan Empowered || 5" || 2+ || 2+ || 7 || 7 || 7 || 4 || 10 || 4+ || 110 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Staff of Tomorrow''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Staff of Tomorrow''' || Melee || Melee || User || -3 || D3 || Each time an attack is made with this weapon, you can re-roll the hit roll. Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. A unit that suffers an unsaved wound from this weapon has to always attack for last and subtract 1 from its hit rolls until the beginning of the next Fighting phase. |- |'''Staff of Tomorrow''' || 18" || Assault D3 || 6 || -3 || D3 || Each time an attack is made with this weapon, you can re-roll the hit roll. Each time an attack is made with this weapon, invulnerable Saves cannot be taken against that attack. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Chronometron"> In your Command phase, you can select one friendly {{W40kKeyword|Necrons}} unit within 9" of this model. Until the start of your next Command phase, you can re-roll charge rolls made for that unit and models in that unit have a 5+ invulnerable save. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="Master Chronomancer"> This model can use its ''Chronometron'' special rule one additional time each turn. </tab> <tab name="Prescient Strike"> At the start of the Fight phase, if this model is within Engagement Range of any enemy units, it can fight first that phase. </tab> <tab name="Temporal Snares"> At the beginning of your Command phase, select one enemy unit within 12" of this model. Until the beginning of your next Command phase, that unit must halve its advance and charge distances. In addition, that unit can only fight during the Fight phase once all other eligible units have done so. </tab> <tab name="The Stars are Right"> In your Command phase, if this model is on the battlefield, roll one D6; if the result is less than the current battle round number, then until the end of the battle, use the Orikan Empowered profile for this model (note that any wounds it has already lost remain lost). </tab> <tab name="Timesplinter Mantle"> This model has a 4+ invulnerable save. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="The Diviner"> At the start of your Command phase, select one friendly {{W40kKeyword|Necrons}} unit within 6" of this model. Until the beginning of your next Command phase, when making a save roll for models in that unit, you can re-roll failed rolls of 1. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Orikan The Diviner}}, {{W40kKeyword|Astronomancer}}, {{W40kKeyword|Chronomancer}}, {{W40kKeyword|Dynastic Agent}} =====Toholk the Blinded===== This unit contains 1 Toholk the Blinded ('''Power Rating: 5'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Toholk the Blinded || 5" || 4+ || 4+ || 5 || 5 || 6 || 3 || 10 || 2+ || 90 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Aeonstave''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Aeonstave''' || Melee || Melee || User || -2 || 1 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. A unit that suffers an unsaved wound from this weapon has to subtract 1 from its hit rolls until the beginning of the next Fighting phase. |- |'''Aeonstave''' || 18" || Assault D3 || 5 || -2 || 1 || Each time an attack is made with this weapon, invulnerable saves cannot be taken against that attack. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Transdimensional Beamer''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Transdimensional Beamer''' || 12" || Assault 1 || 4 || -3 || 3 || Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target in addition to any normal damage. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Chronometron"> In your Command phase, you can select one friendly {{W40kKeyword|Maynarkh}} unit within 9" of this model. Until the start of your next Command phase, you can re-roll charge rolls made for that unit and models in that unit have a 5+ invulnerable save. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Eternal Engines"> At the start of the first battle round, choose a friendly {{W40kKeyword|Maynarkh}} {{W40kKeyword|Vehicle}} unit within 6" of this model. Each time that unit uses its ''Living Metal'' special rule, it regains up to D3 lost wounds instead of 1.. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Mad Chronomancer"> When using this model's ''Chronometron'' special rule, roll a die, on a 2+ the selected unit gains a 4+ invulnerable save instead of a 5+; on a 1, the unit suffers D6 mortal wounds instead. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Maynarkh}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Cryptek}}, {{W40kKeyword|Chronomancer}}, {{W40kKeyword|Toholk the Blinded}} =====Trazyn the Infinite===== This unit contains 1 Trazyn the Infinite ('''Power Rating: 6'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Trazyn the Infinite || 6" || 2+ || 2+ || 5 || 5 || 6 || 3 || 10 || 3+ || 110 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Empathic Obliterator''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Empathic Obliterator''' || Melee || Melee || +2 || -1 || D3 || If a {{W40kKeyword|CHARACTER}} is slain by an attack from this weapon, each enemy unit within 6" of the slain character suffers D3 mortal wounds. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Resurrection Orb''' <div class="mw-collapsible-content"> '''Resurrection Orb:''' Once per battle, in your Command phase, the bearer can use its Resurrection Orb. If it does, select one friendly {{W40kKeyword|Necrons}} unit within 6" of the bearer that is not at its Starting Strength and has not had it Reanimation Protocols enacted this phase. That unit's reanimation protocols are enacted, and every destroyed model in that unit begins to reassemble.</div> </div> '''Special Rules:''' <tabs> <tab name="Ancient Collector"> If this model is included in your army, the Dynastic Heirlooms Strategem costs 1 fewer Command points to use the first time you use it. If this model is included in your Crusade force, the Relic Requisition costs 0 Requisition Points to use. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="My Will Be Done"> In your Command phase, you can select one {{W40kKeyword|{{W40kKeyword|Necrons}}}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, add one to that attack's hit roll. Each unit can only be selected for this ability once per phase. </tab> <tab name="Phase Shifter"> This model has a 4+ invulnerable save. </tab> <tab name="Relentless March (Aura)"> While a friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Core}} unit is within 6" of this model, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. </tab> <tab name="Surrogate Hosts"> When this model is destroyed, instead of using any other rule that is triggered when a model is destroyed, after removing it from play you can roll one D6; on a 2+, you can select another friendly {{W40kKeyword|Necrons}} {{W40kKeyword|Infantry}} {{W40kKeyword|Character}} or Lychguard model on the battlefield (excluding named characters, {{W40kKeyword|<Destroyer Cult>}} or {{W40kKeyword|Flayed}} models). Remove that model as if it were destroyed (you cannot use any rules that are triggered when a model is destroyed) and return this model to play, placing it in the removed model's place with a number of wounds remaining equal to those the removed models had (but never more than 6). </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Grand Archivist"> Each time this model makes an attack against an enemy model that has a Relic, you can re-roll any failed to hit and to wound roll. In addition, each time a melee attack made by this model destroys an enemy model that has a Relic, you immediately gain D3 Victory Points. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Overlord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Trazyn the Infinite}}, {{W40kKeyword|Dynastic Agent}} =====Vargard Obyron===== This unit contains 1 Vargard Obyron ('''Power Rating: 5'''). Only one of this model may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Vargard Obyron || 6" || 2+ || 3+ || 5 || 5 || 6 || 4 || 10 || 2+ || 90 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Warscythe''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warscythe''' || Melee || Melee || +2 || -4 || 2 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Cleaving Counterblow"> During the Fight phase, this model gains a bonus to its Attack characteristic equal to the number of attacks enemy units have made against this model that have failed to hit. In addition, when this model is destroyed by a melee attack, do not remove this model from play; after the attacking model's unit has finished making its attacks, this model fights as if it were the Fight phase. This model is then removed from play. </tab> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Dimensional Translocation"> See Army Rules - Universal </tab> <tab name="Ever-present Protector"> If a Detachment includes {{W40kKeyword|Nemesor Zahndrekh}}, then {{W40kKeyword|Vargard Obyron}} can be included in that Detachment without taking up a Battlefield Role slot. You cannot include {{W40kKeyword|Vargard Obyron}} in a Detachment if there's no {{W40kKeyword|Nemesor Zahndrekh}} in that Detachment. </tab> <tab name="Ghostwalk Mantle"> At the start of your Movement phase, you can remove this model from the battlefield. If you do, then in the Reinforcements step of that phase, set this model back up on the battlefield, anywhere within 3" of a friendly {{W40kKeyword|Nemesor Zahndrekh}} model. </tab> <tab name="Living Metal"> See Army Rules - Universal </tab> <tab name="The Lord's Will"> In your Command phase, you can select one {{W40kKeyword|Sautekh}} unit within 9" of this model. Until the start of your next Command phase, each time a model in that unit makes an attack, re-roll a hit roll of 1. Each unit can only be selected for this ability once per phase. </tab> <tab name="The Vargard's Duty (Aura)"> While a friendly {{W40kKeyword|Nemesor Zahndrekh}} unit is within 3" of this model, enemy models cannot target that unit with ranged attacks. </tab> </tabs> '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Implacable Shield"> In the Fight phase, each time this model makes an attack, if it's within 3" of Nemesor Zandrekh, you can re-roll all failed hit rolls. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Sautekh}}, {{W40kKeyword|Necrons}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}}, {{W40kKeyword|Lord}}, {{W40kKeyword|Noble}}, {{W40kKeyword|Vargard Obyron}}
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