Editing
Purgatoria
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Play== ===As a Game Master=== When talking to a friend I was asked a really interesting question, and I would like to elaborate on it here. What kinds of campaigns does the Purgatoria system lend itself to? Now, I have not yet had the pleasure of running a game of Purgatoria myself, I have spent a lot of time thinking about the different possibilities for a game master to utilize. However, I am probably a close minded fool, and there will be much greater number of options than even I can imagine. * Thriller: Purgatoria is a city of secrets, wheels within wheels, and the players are the perfect means to delve into a vast number of mysteries which run thought the city. You can go small focusing on a single block of District 4, a mining operation in District 11, or a murder on an off shore boat near district 10, where every one is trying to fleece any one else for that score which will get them out of the district. If a claustrophobic mystery isn't really your thing, expand the scope to an entire district, with bigger players and more to loose the movers and shakers will utilize more henchmen, which lets you as the GM work more larger combats into the adventure, if that is your cup of tea. Expanding to a district wide focus will allow for a larger repertoire of secondary characters, and give the players more freedom to explore, but comes with the drawback that you can't spend he same amount of time on specific details the way you could with a narrower focus. The final logical extension of an intrigue focused campaign would be city wide, with major players like representatives of the four gods, and envoys for the heads of gangs, this type of sweeping story will give you the ability to cherry pick your favorite parts of the setting, while giving the players the chance for the most over the top action. But, why choose one? As a GM you could set up an expansive intrigue which moves from a small scope to the entire city over the course of an extended adventure, giving you the power to take the best of each of these as the player characters advance in power. * Drama: The setting of Purgatoria is designed to be about the player characters first and foremost, any adventure should be about the story that the characters are in the driver's seat of, as opposed to the passengers along for the ride with an omnipresent NPC. Now, if your players are interested in a drama focused adventure, they should give you all the tools that you need to execute on that kind of story, no character in the setting is a paragon of virtue, and if one is brought to your table, test that character. The choices that the players will have to make to stay afloat within the chaos of the city will require that they make hard choices. Take the player character's motivations, and ensure that they are able to be met, but ensure that once the goals have been completed the character will question if the goal was what they wanted in the first place. This type of adventure will require a lot of cooperation between the game master and the players, but I believe that these sorts of adventures could be the most interesting for those invested in role playing. * Action: Let the bullets fly, and the swords clash, the options for this type of adventure are far reaching as gang members violence is expected. But, gang members is not the only means for players to qualify for such an adventure; police officers, bounty hunters, mercenaries, covert assault teams, and ragged bands of murder hobos are all viable possibilities for player characters. Now once one or more of these origins are chosen for the group it is only a matter of giving the players a seemingly insurmountable obstacle to overcome, and they will set them selves forth to accomplish it, you just need to provide the meat standing between them and the goal.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information