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===Pilots=== *'''Carida Academy Pilot:''' Init 1 generic, fairly afforable. Add this to a TIE/ln squad for some extra firepower. *'''Onyx Squadron Sentry:''' The mandatory elite generic that nobody uses. *'''Lytann Dree:''' Initiative 3 pilot, can allow a friendly ship at range 0-2 to reroll if you're to the side of the defender. Very situational and kinda useless for the price. *'''Rampage:''' The only pilot outside of the barebones generic that's worth using. After executing a speed 3-4 maneuver, he can assign a strain token to an enemy in his rotated arc at range 0-1, or two strain tokens if he's damaged. Also very situational, he'll probably only use this ability once or twice, but if you're stacking your TIE with cannons and modifications, you may as well use Rampage.
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