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===Disciple of Winds=== This is another control-based path, focused on moving people around to get them in the right place at the right time. For example, ''Disciple of the Winds Action'' lets you move all allies within range 3 spaces whenever you spend an AP, ''Wind Shroud'' shifts an ally you healed with your powers a space, and ''Wind's Resilience'' lets you shift an ally after they got moved by an enemy. Snatching Winds is a spirit attack that snaps up two enemies and then lets allies move through their spots without triggering anything. Shielding Winds allows one ally to shift the instant an enemy gets close to them. Hurricane's Fury is a blast that slides all enemies and save-ends dazes enemies. The fact that allies get slid a little further means that they can move up and smash faster.
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