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Warhammer: Age of Sigmar point systems
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====Cons==== *Takes a lot longer to figure out *A lot of math involving taking a close look at each model's rules, paying attention to things that increase damage out/reduce damage in *Cannot account for dealing with mortal wounds. Mortal wounds are treated the same as any regular wounds but are worth, comparatively, much more against better saves (you'd have to do 3x as many normal wounds against a 3+ save to equal 1 mortal wound). Thus models that can inflict mortal wounds would be undervalued, perhaps significantly so, depending on the armor values of the opponent that model is attacking (a mortal wound against a - save or 6+ save is basically identical to a regular wound). *Why 25 points per spell level? Totally arbitrary, chosen because that's what going from ML1 to ML2 costs for a Space Marine Librarian. Just playing around with numbers, it "feels" right, but there's no logic to it.
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