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Codex - Angry Marines 7th Edition
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====Cock Knockers==== Many Angry Marines have the combat skill to become Sergeants, but very few have the ability to actually control their brothers on the battlefield. These warriors are usually "promoted" to the Cock Knockers. The Cock Knockers are most (in)famous for their "power feet." Each kick with a power foot sends shock waves of force through the Emperor's foes. They are equally useful for knocking out walls or other barriers, without significantly increasing a Cock Knocker's bulk. Because of this, the Cock Knockers are the Marines sent aboard [[space hulk]]s when necessary. Given the close confines of a space hulk, the Knockers also have developed a preference for special sawed-off shotguns called "Master Keys." These shotguns have a range so short that a Cock Knocker is basically "PUNCHING THE FUCKER WITH A THOUSAND ANGRY FISTS," in the words of one Angry Marine. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type !! Composition !! Points |- | Knocker || 5 || 2 || 4 || 4 || 1 || 4 || 1 || 8 || 3+ || Infantry || 4 Knockers || 100 |- | Knocker Sergeant || 5 || 2 || 4 || 4 || 1 || 4 || 1 || 8 || 3+ || Infantry (Character) || 1 Knocker Sergeant || |- | Knocker Veteran Sergeant || 5 || 2 || 4 || 4 || 1 || 4 || 2 || 8 || 3+ || Infantry (Character) || |} <br style="clear: both; height: 0px;" /><br> Wargear: *Power Armour *Chainsword *Frag and Krak grenades<br> *a pair of Power Feet Options: *May include up to 5 additional Knockers for 20 pts/per model.<br> *Any model may take a Chainsword for 2 pts/per model. *Any model may take a Master Key sawed off shotgun: +5 pts/per model. *Knocker Sergeant and Knocker Veteran Sergeant may take items from the '''Close Combat Weapon''' and/or '''Ranged Weapons''' lists. *Knocker Sergeant may be upgraded to Knocker Veteran Sergeant: +10 pts *Up to two Knocker may each take an item from the '''Close Combat Weapon''' list. *The Unit may select an Angry Rhino or a Drop Pod as dedicated transport.<br> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! weapon name!! Range !! S !! AP !! Type |- | Master Key sawed off shotgun || 8" || 5 || - || Assault 3, Twin-linked, Ignore Cover, Bayonet* |- |} <br> :Bayonet: counts as a close combat weapon in melee.<br> Special Rules: *Angry Marine *Inspiring Rage!!! (only Knocker Veteran Sergeant) *FUCK FACE FUCKERS!!: ::The Cock Knockers have spent so many battle in space, that they've developed a sort of reverse Stockholm syndrome so that they find the 'FACE FUCKING BUGS!!' worse than anything else. The cock knockers have the preferred enemy (Genestealer) Special Rule. *FUCK DOORS!: ::If all models in Cock Knockers squad are equipped with a pair of Power Feet, they can move and assault through solid walls like ruin walls or defense lines like they are open ground, though they cannot use kick on the turn they choose to use this rule. *FUCK TANKS!: In the Assault Phase, For every three models with this special rule in an Unit, one model may choose to make one strength 10 smash attack against a stationary tank he is in base contact with, instead of making his normal Melee attacks.
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