Editing
Warhammer 40,000/Tactics/Death Korps of Krieg(8E)
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=====Officio Prefectus===== *'''[[Commissar]]:''' His ''Summary Execution'' rule means that all Astra Militarum squads within 6" of him ''may'' re-roll (as of the latest FAQ, which also dropped their points cost considerably) their first failed Morale test in any given phase at the expense of a single model dying (the newly dead unit doesn't count for the re-roll), which means you should be picky about when you use the Summary Execution ability. Thanks to the Aura of Discipline ability, those same Guard squads will be given Ld8. Compared to his senior ranking Lord counterpart, he has one less wound, a 5+ save, WS and BS 3 instead of 2, and no Invulnerable save of any kind. However, he's ''much'' cheaper. **His ranged weapon should ''always'' be a bolter; you shouldn't buy him a melee weapon, as he should be staying out of melee and providing buffs instead. **The cheapest Commissar you can take is 15 points (16 with a Bolter), while Lord Commissars have to take a Power Weapon as well, raising them up to 34 (35 with a Bolter). They're Characters, so what you primarily need them to live through are sniper rifle shots; their points divided by how many ratling sniper rifle shots it takes to kill them are 76 and 165, respectively (using the versions that took a Bolter). The Lord Commissar fills up an HQ slot, which is better, and if you ''do'' take one, higher Leadership is better, to try and minimize losing models to Summary Execution. **Now that you don't have to use his ability, he's gone from being a hindrance to a situational buff. ** Consider using the Officio Prefectus Command Tank stratagem instead of taking a Commissar. For just 2CP you get a 6" LD'''9''' buff with a much better version of Summary Execution... in addition to being a goddamn tank. ***Other Stratagem options include paying 1 CP to take a test on 1d3 or 2 CP to auto-pass; if you're low on CPs, you're playing Guard wrong, especially now that a Brigade nets you 12 goddamn CP. ** Other superior choices, provided you can get them in, include an Inquisitor or Guilliman (who will both need their own detachment to avoid breaking Doctrine, which isn't hard for Guilliman since he's a Lord of War choice), or an Astropath or Primaris Psyker using the Fearless power (which the Inquisitor also has). ** 4/16/2018 FAQ notice: In case you have missed it, '''Summary Execution''' is an optional re-roll now. Commissars also faced a steep price decrease, now being 16 points instead of 31 at base. *'''Death Korps Commissar:''' A basic Commissar. Given all the buffs to Ld you can get with the Death Korps along with their Cult of Sacrifice rule, you can skip him. The models are pretty nice though. ** As of April 2018, the cost of a Death Korps Commissar has gone down to 15 points, from 30. They’ve become a pretty handy Ld buffer for melee. *'''Death Korps Death Rider Commissar:''' See above, but with a horse. Forge World doesn't seem to make these models anymore so you'll have to kitbash them. **While the Death Korps Commissar and the other Forge World Commissars were FAQed to have the new Summary Execution Rule, the Death Rider Commissar was overlooked. While this is an obvious RAW interpretation, [[That_guy|the Death Rider Commissar therefore still only allows a maximum of 1 model to be lost to morale.]] ** Same as the foot-slogging Death Korps Commissar, this Commissar got a point reduction to 35 points. They’ve become useful, if not viable, as your Death Riders will be getting stuck into melee. **Remember that while your army is immune to casualties caused by shooting it can still be battleshocked by losses incurred in melee - which is exactly where you want your LD6 Deathriders (even MSU squads aren't invulnerable). Deathrider Commissars are ''essential'' for keeping your horses on the table. *'''[[Severina Raine|Commissar Severina Raine]]''': The main character in the up coming book "Honour Bound" and a bit of a mixed bag in terms of stats. She has the standard Commissar stat line and Comes with "Summary execution" and "Aura of discipline". She is also 16 points more than a Commissar with a powersword and doesn't have much to show for it. The biggest disappointment is her Sword, "Evanfall" which is AP-1 with no buffs to strength or extra attacks meaning she is even less useful in a fight than a regular commissar. Though with her special ability, you actually don't want her to kill what she charges. Her 4+ armor save is nice and her Bolt pistol "Penance" is Ap-1 which means she is slightly more effective in close range firefights than charging in close. Her special rule, "Leading from the front" allows all friendly guard forces within 6" auto pass morale checks is she is 1" from an enemy unit. This means she lends herself to being run along side a squad of Grenadiers or Engineers, to aid them in the close range shooting with her Bolt pistol and to keep them Immune to morale if they are charged, but she won't able to carry the squad in melee so next turn have her and the squad fall back and shell the squad that charged with artillery (or use '''Get back in the fight!''' to shoot the unit you coward). Overall, interesting but quite overcosted. </div> </div> <div style="margin-left: 1em;>
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information