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==Liches in Pathfinder== Like most 3.5 OGL monsters, Liches are relatively unchanged in Pathfinder except for system wide changes, but they have some minor tweaks in a few areas. The one change to the template itself is that lich no longer have d12 HD for everything and instead, like all undead in Pathfinder, they can now use their [[Charisma]] score instead of their non-existent [[Constitution]] to determine bonus hit points per level. With a Charisma of 14 before transformation, this works out to the same, with a [[Sorcerer]], [[Bard]] or [[Oracle]] entry being even bulkier. In the PC's favor is that lich is no longer immune to polymorph effects except their own. Fluff wise they are also near identical with one major change: The ritual to become a Lich is unique to every individual and must be researched but is pretty much always evil. Since D&D was incredibly vague on this subject, even beyond OGL, other than that it was absolutely something that made you Evil aligned this doesn't change much. One consequence of this is that people can become part lich by ''accident'' as shown by one Oracle curse. Pathfinder also offers two additional lich options. One first party option is the "Psychic Lich" who create a memoir of their existence instead of profaning and binding their soul to a phylactery and cannot be destroyed unless destroyed once in the real world and once inside the memoir. The second additional option, from Mindscarred Press, is the alignment neutral lich-esque option for Psionics, the Mindborn, who turn their entire body into a living crystal and exist as a floating mind capable of taking corporeal form. In 2e, not much has changed except Phylactery is renamed to Soul Cage. The Ritual only needs, at a bare minimum, the ability of the caster to possess a spell slot of 6th or higher, Master in that Magic tradition skill, plus craft skill and 100 Gold/Level to make your soul cage. Lichs, like most undead, now don't gain extra hit points from [[Charisma]] score in 2e. ===2e Archetype=== With DM's permission, you can multiclass into a lich, requiring you to fulfill the above requirement and be an expert in Crafting. Also, the archetype version doesn't clearly specify in game mechanics that the process will turn you evil or the consequences for not eating souls (only losing the soul cage), unlike the template... These requirements mean you can only take this at archetype level 12 or 16 if your spellcasting is from another archetype. For your efforts, you now have a phylactery as immortality insurance and can pick up a few more feats to protect your soulcage or lich related powers. Outside the immortality, not too much for a spellcaster except the Spell Gem or Frightful Aura feat, unless you are a [[monk|fists user]] using Hand of the Lich feat as part of some strange undying magic hand of death build. {{Pathfinder-2nd-Edition-Archetypes}}
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