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Warhammer 40,000/8th Edition Tactics/Eldar Harlequins
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==Tactical Objectives== ;11 - The Dance of Death : 1 VP if at least one enemy unit was destroyed. Bonus points for your morale, if you laughed maniacally while doing so. ;12 - Strike and Evade : 1 VP if at least one of your units Fell Back and Charged during this turn, or D3 VP if 3 or more units did so. ;13 - Trickery and Deception : Now the mindfuckery begins! When this TO is drawn, each player secretly nominates an objective marker. At the end of the turn, each player declares whether you control the objective he nominated or not. 1 VP if you control at least one of them, or D3 if you either control both of them or you control one, that both of you nominated. ;14 - The Joy of Lament : 1 VP if at least one enemy unit Fell Back or failed a Morale test during this turn. ;15 - Take the Stage : 1 VP if you control the Objective, the number of which corresponds with the current battle round (3rd round=3rd objective). This can't be fulfilled on the 7th and subsequent turns, but if you play 7th turn using Harlequins you are definetely doing something very wrong or have a plan that will humor The Laughing God himself. ;16 - Principal Performance : 1 VP at the end of the battle if your Warlord hasn't been slain (relatively easy), rising to D3 VP if the enemy Warlord on the contarary was (middle difficulty) and reaching it's peak of 3 VP if your Warlord was the one who decimated your enemy's (that becomes high risk=high reward one).
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