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===Dedicated Transports=== *'''[[Rhino Transport#Chaos Rhino|Chaos Rhino]]'''- It's a Rhino. It does everything you'd expect it to do. As transports are generally quite useful for ninth generally, and specifically for the slow Plague Marines, these could be quite handy to get on an objective and score primaries in the next command phase. Once they've delivered their passengers who will be used to score primaries the following turn, use to block or repurpose into a suicide bomb thanks to Putrid Detonation. **Since the Rhino now carries Contagions, it can give the purpose of a mobile debuffer. Especially once your plague marines have gotten off, you can make the rhino into a mobile roadblock to spread your auras on two fronts. *'''[[Tunneling Transport Vehicles|Terrax Pattern Assault Drill]]:<sup>Forge World</sup>''' subterranean assault transport (set up anywhere 9" away from enemy models at the end of your movement phase) with a terrifying melee weapon (if it hits). Transports 12 Infantry but no Terminators. Expensive, though. '''Note:''' this thing explodes for a nasty D6 mortal wounds (2D3 for psykers) to everything in a whopping 2D6β, and you can force it with Putrid Detonation. Field these things as deepstriking nukes for a bargain 106 points apiece. '''note''' - This costs 136pts and only explodes 6" for D3 wounds **Throw ten plague marines and a putrefier into it and now you have a reliable way to do around 14 wounds to anything on the table. After nuking unit/tank/knight you still have 10 plague marines and an angry drill to do what ever you want with.
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