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===Rebels, Dissidents, and Cults=== '''Cult of the Wasting Death''' A fringe Chaos cult dedicated to Nurgle whose leader, a rebel Techpreist, succeeded in turning himself into a nigh unkillable monster known as the Horror of Hive Demetrius, terrorizing the planet of Cordesancti during the 37th Millenium. The creature was eventually slain by an Arbiter of the Adeptus Arbites, who'd go on to become one of the seven saints of Cordesancti, but not before it slew tens of thousands of Hivers, making a name for itself by filling the nights with screams of terror that echoed throughout the hive. The Cult still exists, though in a much weakened state. Its members having gone into hiding throughout the sector. It's threat is low but ever present, more than a few Inquistiors have spent years attempting to hunt down the remaining members of the cult with little success. Rumors persist that the remaining cultists are seeking new ways to reacreate the process used to create the Horror. Emperor help us if they manage to succeed. '''Renegade Space Marine Chapter: Mourning Crows''' Chapter Origin: Progenitor: Raven Guard When Chapter was founded: 35th Millennium Imperial Exodus: Bitter Resentment: The chapter was constantly ridiculed and undermined, and becoming frustrated with the treatment of their Chapter by other forces of the Imperium, they chose instead to strike off on their owned. Properties/Defects: Geneseed mutation severity: Significant Mutation Mutation: Doomed - the Chapter has either lost the ability to generate Progenoids or the Black Carapace, stopping future neophytes from being created. Unless they fix this fast, they're fucked. Chapter Flaw: Kleptomania - The renegades tend to take anything valuable not nailed down, and then rip up the things that are nailed down. Chapter Legends: Figure of legend: Chapter Master Deeds: The hero led a glorious campaign against a attacking army, defeating the foe and bringing an entire sector back into the Chapter's fold. (Orks) Territory/Management: Home Sector: Wild System: A system broken up into multiple different territories(roll 1d3 time on this table, re-rolling this result and true nomads) 1d3 = 3 Stable Space Hulk: These Marines were luck enough to happen on a stable Space Hulk adrift in the void, which they cleared out enough to set it up as their Operating Base. (The Wandering Hollow) Ending Sector: This sector is essentially dead, with either a white dwarf, black dwarf, or neutron star at the center. Only the foulest xenos live here. Nebula: These Marines park their Voidcraft on the outskirts of a nebula, using the outer floating debris for either resources or colonies. Rule of Sector: Hiding - "Some say there are Marines behind that moon there, but who the fuck knows." Combat Doctrine: Siege and Attrition - Marines are skilled at trench warfare, sieges and similar forms of fighting. Able to stretch out fights until the foe starves to death. Operating Procedure: Rouge Military - Operates essentially like a loyal Space Marine Chapter, who chooses its world and its ideals. It answers what calls for help it chooses, fight where it pleases for reasons it deems worthy. Specialties: Unit Restriction: Devastator Marine Missing/woefully under equipped gear: Powered and Chain Melee weaponry: Excludes all powered melee weaponry and chain weaponry. Note that this does not exclude melee weaponry as a whole. Special gear: Xenos Weaponry: This Chapter uses exotic xenos-made weapons. This can range from Necron Gauss weaponry, to Tau Pulse Carbines, to Crystaline weapons from the Psy-Gore system... Chapter Status: Endangered: The Chapter numbers only a handful of Companies or less having suffered devastating losses in combat, accident, or dramatic genetic instability. If recovery is even possible it will take many decades, making every Battle-Brother (and his Progenoids) an invaluable resource. Goal/Motivation: Chapter Mania: The Renegades have developed a strange need to keep doing something, and just can't stop. It is this mania that drives their actions. Allies: Inquisition Force/Agent (Radical) Enemies: Inquisition Force/Agent (Puritan) Summary: Mourning Crows were descended from Raven Guard, their emblem: a Crow head, facing to the right, with a blue tear falling from its eye. However, they seemed more attuned to siege warfare. I'm going to say they were better at infiltrating fortified locations en mass and fucking shit up. The chapter's methods didn't mix well with the other astartes in their sector, what with being stealthy and shit. Everyone else wanted to be gaudy and all "camo is the color of cowardice", and when they switched to how chapters normally go about siege warfare, their parent chapter didn't approve of the mindset and tactics. They're secretive nature, coupled by their mania for being like Bloody Magpies caused them to have very bad relations with everyone all around. So they lost so much support that when their mutations caused them to be unable to make more progenoids and stuff and no one bothered to help in any way, they flipped everyone the finger took off to find a solution to their chapter's problem. Their search for answers led them everywhere, fighting both imperial and alien and chaotic forces along the way, slowly grinding down on their men and fleet. Eventually, they desperately took to appropriating xeno weaponry and technology to supplement their meager and poorly supplied forces. Accidentally, they came upon a the space Hulk known as "The Wandering Hollow", where they cleared out considerable numbers of orks and tyranids infesting the mass (led by their chapter master Gyrus Dravinos) and re purposed it as their headquarters. They had planned to explore more of the interior, hoping that there could be artefacts and technology from older times that could cure them. After their home sector was devastated by a supernova, they floated about in their space hulk for many years, going sector to sector, trading off what they don't need or what can be considered valuable in return for favors and needed equipment. They choose desolate and less traveled places to hide their presence while operating in a sector, currently sitting in a nebula within the Vasenica Sector and hoping no one notices. The inquisition (some radicals) consider the Mourning Crows as valuable assets. Astartes who are renegade and can act outside of Imperial laws as needed, interacting with aliens and conducting assassinations. Other puritanical ones want them destroyed and their space hulk captured for future study. The space hulk itself is composed of various Imperial vessels, Ork Rokks, and an Eldar Craftworld Kal'eem Vau, now currently residing in a nebula called the Twisted Whirlpool at the borders of Tau and Imperial space, overlapping with the Contested regions. [[Category:Warhammer 40,000]][[Category:/tg/ 40,000]][[Category:Warhammer Homebrew]]
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