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===Black Crusade: Angel's Blade=== [[File:Black Crusade Angel's Blade.jpg|300px|right|thumb|]] The Imperial side of the Black Crusade campaign supplements. Includes new detachments for the Blood Angels (2 Decurion Detachments, one Red focused, one Death Company focused) plus new relics and Warlord traits. ====Death Company Warlord Traits==== If your warlord is chosen from a Lost Brotherhood Strike Force or the Death Company Strike Force, he can roll on this table instead of the Codex warlord table. #'''Blood-Augur:''' - Once per game turn you get one free re-roll of any dice (Reserve roll, to-hit, to-wound, mysterious objective, saving throw). Basically hijacked Corbulo's ability. A very useful trait, especially if a teleporting unit of Terminators fails to make the reserve roll, or your valuable character fails his invulnerable saving throw. Don't be afraid to commit instead of waiting for the right time to use it, otherwise you'll not use it for a turn or two. #'''Beacon of Rage:''' - Warlord and all Death Company units within 12" get the ''Fleet'' special rule when charging only. This is possibly the best trait of the six. #'''Caged Fury:''' - ''Rampage'' to the Warlord and his Unit. #'''Infectious Tenacity:''' - Warlord has the Feel No Pain special rule. If he already has it, he gets +1 FNP. Combo with the Gilded Crozius for a very tough to kill chappy. #'''Black Fury:''' - Warlord has the ''Rage'' special rule. #'''Visions of Heresy:''' - Fluffy Warlord trait, the Warlord and all friendly Death Company units within 12" have Hatred: Chaos Space Marines and Chaos Demons. ====Relics of the Lost==== Another set of relics given in Angel's Blade. “Any units from a Death Company Strike Force or a Lost Brotherhood Strike Force that can select Relics of Baal can select an item from the Relics of the Lost list, presented opposite, at the points cost shown, in addition to Relics of Baal.” Note this means Death Company Chaplains only, as they are the only non-named characters you can take in those formations. #'''Reliquary Armour''': 30 Points for Artificer Armour with Adamantium Will and Crusader, which is great for beatsticks. #'''Guardian's Blade''': 30 Points. An AP2 Power sword with MC, Armourbane, and Two-Handed. It's a bit of a dive for a super-good sword, but this one can keep trucking when confronted with walkers and tanks. #'''Blood Shard''': 30 Points for Counter-Attack, pricey but is awesome for an assaulting army like this. Remember counter attack does not confer to the unit, so is pricey for just one model. #'''Fyrestorm''': 25 Points. A Master-Crafted Inferno Pistol with a 12" range. Keep your +1 attack while may as well having an unlimited use Combi-Melta. It's awesome! #'''The Gilded Crozius''': 25 points. Points Chaplains only; this is a Master-Crafted Crozius with AP3, with the added benefit of re-rolling 1s on FNP rolls for the entire unit, which is awesome. #'''Baal's Vengeance''': 20 pennies for some modded Hand Flamer with Poisoned (4+), but still AP6.
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