Editing
Paragon Path
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Stygian Adept=== Wanna be terrifying? The Stygian Adept does that. In addition to your mandatory +2 ''Paragon Power Points'', ''Fleeing Fear'' lets you push anyone you hit with a Fear power, ''Unraveling Action'' slaps vulnerability to any fear power when you use an AP, and ''Fearsome Zone'' puts -2 to the attack rolls of any enemy inside the zone (unless they're immune to fear). ''Stygian Strike'' serves as an attack that shoves, while the Augment 2 lets you or an ally make an Opportunity Attack while moving that target. Haunting Shadows is a bit of a support element, being a sustainable AoE that conceals any allies against enemies inside it. Subconscious Horror is your sustainable pseudo-summon that can't attack, but everyone who notices it has to GTFO or eat damage and grant Combat Advantage. With all the powers using Con as a rider, it's pretty easy to see that you'd be best served with a Con-secondary and powers make act more like a controller.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information