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===Ravenwing Strike Force=== On the other side of the spectrum, you have the Ravenwing detachment. This is almost like the [[Dark Eldar]] Realspace Raiders, except on Astartes-grade hax considering how good Ravenwing got. 1-3 HQ, 2-12 Fast Attack, with an optional Elites slot and 3 optional HS slots, all for Ravenwing units. Aside from the mandatory WT re-roll, you can also opt to deploy either normally or in reserves, where you automatically arrive Turn 2. Whenever your bikes arrive, they'll be able to go Flat-Out/Turbo-Boost and count as Jinking. And to drive that further, they DON'T have to fire snap-shots, making Sammael's boys even better than normally. As per the new December 2015 FAQ, this detachment now allows any Dark Angels character mounted on a bike as well, but does not give them the Ravenwing rule. This means you can now finally use those HQ slots for units other than Sammael. Interrogator Chaplains or Librarians on bikes make for fantastic force multipliers especially when combined with Black Knights. Also, the ENTIRE detachment must start either deploy as normal, or all be in reserves. The FAQ confirms this by saying that if you take a Flyer in the detachment ''(which must start the game in reserves)'', then the whole detachment has to start in reserves along with it. Potentially the only way around this would be to take a landing pad and park your flyer on it at the start of the game, but that <u>still</u> requires a second detachment to unlock the Fortification slot. So you still can't solo with Ravenwing and have Flyers. One way around this is to take 2 detachments, one coming on turn one and another one with flyers coming in auto turn 2.
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