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Warhammer 40,000/8th Edition Tactics/Chaos Space Marines
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===Mark Specific=== *'''''Endless Cacophony (2CP) <sup>[Mark of Slaanesh]</sup>:''''' Use this stratagem at the end of your Shooting phase. Select a {{W40kKeyword|SLAANESH HERETIC ASTARTES INFANTRY}} or {{W40kKeyword|SLAANESH HERETIC ASTARTES BIKER}} unit. That unit can immediately shoot again. Is that a unit of 10 Slaanesh Terminators with combi-plasmas and a Chaos Lord dropping down and vaporising two units instantly with 40x S8 AP-3 D2 shots? I think it is! **This can be bonkers. Combined with prescience and/or VotLW you can absolutely OBLITERATE things. Prime targets for this combination is any large squads (because the math just works better the more models its affecting) but focus on Havocs, Obliterators, and the aforementioned Termies. Especially Havocs with Reaper Chaincannons (64 Heavy Bolter shots, anyone?), though be sure to ask your nearest Ork player for some extra dice. **Slaaneshi bikers can be extremely effective against backfield objective holders and can be used in combination with other units to table GSC and other deepstrike armies turn 1, using warptime they can move 28" then shoot twice with bolter discipline for 72 shots a turn and a 52" threat range. *'''''Fury of Khorne (3CP) <sup>[Mark of Khorne]</sup>:''''' Use this stratagem at the end of the Fight phase. Select a {{W40kKeyword|KHORNE HERETIC ASTARTES INFANTRY}} or {{W40kKeyword|KHORNE HERETIC ASTARTES BIKER}} unit - that unit can immediately fight again. Now you can give your basic Chaos Marines, Cultists, or Biker unit the Khorne Berzerker's gimmick. Speaking of which, use this on the Khorne Berzerkers to let them '''fight ''three times per phase'' and reap those skulls!''' *'''''Grandfather's Blessing (2CP) <sup>[Mark of Nurgle]</sup>:''''' Select a {{W40kKeyword|NURGLE HERETIC ASTARTES INFANTRY}} or {{W40kKeyword|BIKER}} unit. One model heals d3 wounds. If there are no wounded models in the unit, a single model that was slain earlier in the battle is returned to the unit with 1 wound. *'''''Great Sorcerer (1CP) <sup>[Mark of Tzeentch]</sup>:''''' Use at the end of your Psychic phase; a {{W40kKeyword|TZEENTCH HERETIC ASTARTES PSYKER}} can attempt to manifest one additional power. **This is the only one of the four compatible with non-infantry/biker models, such as Cavalry or Monster.
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