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Warhammer 40,000/Tactics/Kill Team(9E) Xenos
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====Markerlights==== Unlike with the Compendium pathfinders, your markerlights remain the major menace they're meant to be in the big game. While applying them remains the same, their effects are now cumulative with how many markerlights you stack on, though each tatget loses a markerlight token each turn. Note that these don't work on EMP and Fusion Grenades. # Re-roll one hit die when shooting. # The weapon gains the No Cover trait when shooting. # The BS of this attack is improved by 1. # You can target an otherwise-obscured enemy. # You can target a concealed enemy as if they had the Engage order unless they're hiding behind Heavy obstacles.
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