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===Ghyran: [[Realm of Life]]=== *'''REALMSPHERE MAGIC:''' ''Shield of Thorns:'' CV 5, pick a friendly unit within 18", until your next hero phase any enemy unit that charges them takes d3 Mortal Wounds. *'''REALMSCAPE FEATURE:''' ''Verdant Lands:'' Terrain features have the Healing rule in addition to other rules. At the start of the hero phase, roll a die for each friendly unit within 1". On a 6 they can heal d3 wounds. *'''REALM ARTEFACT:''' ''Everspring Diadem:'' Heal 1 wound on each of your hero phases *'''REALM COMMAND:''' ''Command the Land:'' At the end of your hero phase, 1 friendly '''Hero''' can attempt to cast Shield of Thorns even if they aren't a wizard and even if it has already attempted to be cast. If they're already a wizard this doesn't count for the spells they cast this round. The true benefit of fighting here is the buff to Emerald Lifeswarm. Going from bringing back d3 wounds to models to d6 wounds worth is huge for any army.
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