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Ashes of Yggdrasil
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===Hive Fleet Adaptation=== '''Burning Heat:''' ''The fires produced by the agents of the Devouring Flame make it nearly impossible to hide behind sturdy protections, for nothing can resist the burning temperatures.'' :Each time a model with this adaptation makes an attack, improve the Armor Penetration characteristic of that attack by 1. '''Adaptive:''' Each time a unit with this adaptation makes a melee attack, on an unmodified wound roll of 6, improve the Damage characteristic of that attack by 1. '''Hyper-adaptation:''' You can swap this hive fleetโs Adaptive rule for one of the followings: :'''-Augmented Ferocity:''' Add 1 to charge rolls made for units with this adaptation. :'''-Extra-caustic Fumes:''' At the end of the turn, roll a die for each enemy unit within 3" of a {{W40kKeyword|Monster}} model with this adaptation; on a 4+, that unit suffers D3 mortal wounds, 3 on a roll of 6. :'''-Scorching Salvoes:''' Each time a unit with this adaptation makes a ranged attack, the target does not receive the benefits of cover against that attack. :'''-Tectonic Shell:''' Each time an attack is allocated to a {{W40kKeyword|Monster}} model with this adaptation, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). :'''-Unfeeling Resilience:''' Models with this adaptation whose characteristics can change as they suffer damage are considered to have double the number of wounds remaining for the purposes of determining what those characteristics are. :'''-Unstoppable Swarm:''' Units with this adaptation can ignore any or all modifiers to their Move characteristic, Advance rolls and charge rolls.
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