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==Atmosfear: The Gatekeeper== In 2009 the game was rebooted with less-fightening artwork under the title [https://www.youtube.com/watch?v=QdD83tua4Wc| "Atmosfear: The Gatekeeper"]. The Gatekeeper received a major appearance change and became more lively and energetic while not attempting to actually bully or intimidate the players and now dwells in a CG-generated underworld rather than a spooky fog-enshrouded graveyard made of a real set, and the tape was replaced by a DVD that allowed players to select different responses based on their results (rather than the Gatekeeper pausing and assuming you are speaking to the television) which allowed for more replayability. The rules were largely identical to Harbingers, although players had to draw their own fear rather than someone else's, the modularity and multiple paths of Harbingers was removed in favor of a more streamlined and railroaded route around a single-piece board that has no visual difference other than color for the realms of the Harbingers, and the entirety of the Soul Ranger element (which you recall was popular enough to sell its own expansion) is fully removed. Time Cards from the first game returned, although they come into play usually later in the game and most are printed for the early game meaning they're mostly a junk mechanic. It proved highly unpopular with original fans of the game as the game was no longer frightening in any matter, with artwork, aesthetics, and game pieces being much lower in quality. The Gatekeeper does not transform as time goes on and simply appears to be a purple zombie more resembling Baron Samedi in the video. The tape time before the Gatekeeper wins was reduced to 49 minutes, which along with needing to draw your own fear and the general streamlining means the game is mostly a rush to keep trying to draw the right scrap of paper, making it the hardest and also least fulfilling entry in the series. <gallery> Image: Image:Reboot Harbingers.jpg|The artwork of reboot Harbingers. </gallery>
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