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==Blizzard things that aren't (/tg/ related) rip-offs== In 1992, they made ''Battle Chess'' for the Commodore 64 & MS-DOS, and also a ''[[Lord of the Rings]]'' [[RPG]] for the Amiga. The ''LotR'' game was supposed to be just the first book, with two sequels, but they never got around to finishing it. They made ''RPM Racing'' (allegedly the first American-made SNES game) and ''Rock n' Roll Racing'' for the Super Nintendo and the Sega Megadrive but that's [[/v/]] shit. They also made a side-scrolling Superman beat 'em up and a shitty Justice League fighting game for a dose of [[/co/]] crap too. There's also their game ''The Lost Vikings'', a platforming puzzle game where you control three [[vikings]], each of them with their own special abilities (Erik the Swift can run faster and jump higher than the other two and also bash through walls with his horned helmet, Baleog the Fierce can shoot an arrow and kill enemies with his sword and Olaf the Stout can block with shield which he can also use like a hang-glider.) Since the game has vikings in it, /tg/ might be interested in it due to their [[Warriors of Chaos|viking fetish]]. A sequel was also made, ''The Lost Vikings 2'', which added two more characters, a [[werewolf]] named Fang and Scorch the [[dragon]], but it's kind of a rarity. Fast forward to more recent times, trying to cash in on the growing MOBA-craze, Blizzard developed ''Heroes of the Storm'' by throwing all their decent franchises into a blender to make one mediocre new game, which is ironic considering highly customized user-made ''StarCraft'' and ''WarCraft III'' maps pretty much spawned the MOBA genre in the first place, even more ironic is that this attempt pretty much collapsed in a matter of years while those original MOBAs are still active over a decade later. Blizz's most recent success is the first-person shooter ''Overwatch''. Though hilariously similar to ''[[Team Fortress 2]]'' and [[Blood Ravens|drawing upon]] various sci-fi and fantasy sources, it presents a somewhat unique (albeit poorly fleshed-out) [[noblebright]] setting and characters that are mostly [[/d/|fapbait/schlickbait]]. While weighed down by the growing controversy of lootboxes (which, to their credit, was never necessary to get anything critical in the game, just cosmetics), it managed to see some measure of success for a few years. Overwatch's sequel - or update, to be more precise - failed to live up to any of that [[hype]] between an invasive battle pass and a failure to address any of the growing flaws in the gameplay. In fact, it made its own issues including - and we shit you not - [[What|reducing the entire playable roster to]] [[SJW|a number of racial and cultural diversity quotas to fulfill]] [[Fail|rather than improving the game experience]].
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