Editing
Caldaern Rulebook
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Khesoyan Citadel=== The most notable Khesoy faction in Caldaern, Khesoyan Citadel is the biggest member of the Supreme Counsel (essentially Caldaernian NATO) and one of the most secretive nations in the game. Once upon a time there were a whole network of Khesoyan Poleis, where they lived following their own ideals and occasionally bickered with each other. After the First Pact War, all poleis except one were annihilated by demons. The last city is now known as Khesoyan Citadel. Most of the nations accuse them of espionage and clandestine operations, but that's all lies (no really). Though they'll always be overwhelmed by the enemy, they compensate this by having the longest weapon range and literal magic bombardments every turn, as their core feature is to shoot spells like bullets. Never underestimate a Khesoy army, even if they have only 3-4 units on the field.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information