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== Rules for Serfs == Chapter Serfs are represented with various rules both in the 40kRPGs and on the tabletop: On the tabletop they are represented in battles where space marine capital ships get invaded by enemy forces, as the crew has to get involved by necessity. They come in squads of 6, are armed with either [[laspistol]] and a melee weapon or [[Shotgun (40k)|shotgun,]] and wear void-hardened [[Flak Armour|flak armour.]] However, they have the same statlines as Imperial Guard Conscripts because they aren't battle-hardened fighters, or expected to be. The [[Deathwatch (RPG)]] does it very similarly, serfs having statlines weaker than starting [[Dark Heresy]] player characters, and if you take the tens digit of their statline it very nearly exactly follows the tabletop stats for them, too. The difference is that chapter serfs ''do'' have biological enhancements, and have the ''Unnatural Strength'', ''Toughness'' and ''Senses'' traits, as well as Dark Sight, which actually falls into line with how the main character of ''Prospero Burns'' is presented (though he's not strictly a Serf; his enhancements were apparently no great expense for the Legion because instead of giving him a augmetic eye they just rammed a wolf eye in there, but they replaced every organ system but his nerves with new ones). With the ally rules, you could probably take them as Imperial Guardsmen, just modeled differently. What to do with all those Spare Marine and scout torsos? Give'em lasguns and play them as Chapter Serfs.
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