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Dark Eldar Light Cruiser
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===Carrier=== ====Burning Scale==== [[File:BurningScaleLightCruiser.jpg|300px|right|thumb|If you're that desperate to plug in the price points, might as well use it.]] The [[Fiend Ascendant-class Cruiser|Fiend Ascendant's]] [[Shota|little kid brother.]] The Burning Scale-class Light Cruiser is a general-purpose light aircraft carrier. Nevertheless, of the Launch Bay fielding Drukhari vessels such as [[Razorwing Jetfighter|Razorwing Bombers]], [[Raptor Fighter]]s and [[Slavebringer Assault Boat]]s, the Burning Scale is the least efficient points use for fielding squadrons. The Burning Scale costs 193 points for a single launch bay, while the [[Fiend Ascendant-class Cruiser]] takes 2 for 293 points (146.5 points per) and the [[Iron Thorn-class Battleship]] costs 448 points for 3 bays (just a fraction above 149 points per). Because of this, the expensive cost of Drukhari ships and the general need to go "all in" with carrier fleets, bringing as many launch bays as possible for best effectiveness, the Burning Scale is going to be limited in its usefulness in your typical 1,200 point fleet. If you really need just the bare minimum carrier force to supplement your fleet's main strategy, a pair of Burning Scales gives you the option of deploying two different squadrons in pairs, though you are doing so at the cost of a third of your fleet point pool. These Light Cruisers are armed with 1 Launch Bay carrying [[Razorwing Jetfighter|Razorwing Bombers]], [[Raptor Fighter]]s and [[Slavebringer Assault Boat]]s, and 3 [[Scythe Missile Launcher|Scythe Missile Artillery Batteries.]] *'''Length:''' 4.4km; approx *'''Mass:''' 16.2 megatonnes; approx *'''Crew:''' 15,800 crew, including 4,000 pilots and support staff; approx *'''Acceleration:''' 9 gravities max sustainable acceleration; approx ====Baleful Gaze==== [[File:14423468_f1024.jpg|300px|right|thumb|The first of what would soon become, a family of ''very'' painful [[Anal circumference]].]] The boarding-troop carrier of the family. The Baleful Gaze-class is your first foray of the [[Impaler Assault Module|Impaler Assault Modules]]. The [[Impaler Assault Module|Impaler squadrons]] are an interesting feature of the Drukhari as they are essentially super-sized, single craft wings of assault boats that deal more troop damage than normal, seem to travel faster and have a better chance of getting through defence turrets. Basically, it's like having a guaranteed, [[Awesome|supercharged assault boat launch.]] Considering the sacrifice of a weapon mount to get them, it is really worth taking into consideration how you are going to make good use of them. Coupled with the powerful Dark Eldar assault actions and the cheap cost of Impaler equipped ships, one could stack these weapons in their fleet and use them to quickly gain an upper hand through devastating assaults on the enemies capital ships, right at the opening of the fight. This strategy has a lot of inherent risks and would take practice and timing to pull off, but could be very effective against factions that rely on fewer stronger ships. If you are trying this strategy versus [[Necron]]s, make sure to bring something to bait their Starpulse Waves or stagger the Impalers to avoid a devastating loss of multiple squadrons. Honestly, they have a pretty hard counter to this tactic so a smart Necron player will really mess with your plans here. These Light Cruisers are armed with 1 Impaler Bay carrying an [[Impaler Assault Module]] and 3 [[Scythe Missile Launcher|Scythe Missile Artillery Batteries.]] *'''Length:''' 4.4km; approx *'''Mass:''' 16.8 megatonnes; approx *'''Crew:''' 16,100 crew, including 6,500 pilots and support staff; approx *'''Acceleration:''' 9 gravities max sustainable acceleration; approx
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