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== [[Dawn of War III]] Modding == The game may have been cancelled, but there's still some cool stuff here. Unlike the previous two titles, this game has Steam Workshop support, so you can easily find, install, and uninstall mods on the game's [http://steamcommunity.com/app/285190/workshop/ workshop page]. If you want to make some mods of your own, Relic put together a modding wiki to guide you through the process, which you can find [http://modding.dawnofwar.com/ here]. '''Dawn of War III Mods''' * [https://steamcommunity.com/sharedfiles/filedetails/?id=1299897672 The Exodus Mod] - Probably the best mod on the workshop, and highly recommended for anyone looking to play Dawn of War III (especially multiplayer). Exodus is designed by one of the top online players in order to rebalance the base game and resolve many of the community complaints. The changes are too numerous to mention here, but primarily the mod: ** Increases unit health to offset Dawn of War III's terrible attrition problems ** The AI has been improved to make it more challenging ** Elite unit abilities have been toned down so a single Wraithknight can't [[TPK|O.K.O.]] an entire army ** Power Core mode has been re-balanced to make it a slower-paced and more tactical experience, rather than the mad-dog rush it usually is. Seriously, if you were turned off by Dawn of War III before, give this mod a try. It may not fix [[Gabriel Angelos|Gabe's]] fancy acrobatics, but it makes the rest of the game a more strategic, enjoyable experience. * [https://steamcommunity.com/sharedfiles/filedetails/?id=1455544605 DEATHWATCH] - While the Exodus mod is mostly focused on re-balancing Dawn of War III, DEATHWATCH is focused on making it bigger. The successor to the excellent Rework mod, DEATHWATCH (despite the name), includes major changes to all three factions, adding new units and new gameplay mechanics. All non-character Elites are now trainable units with their own squad caps ([[Awesome|so you can have four squads of Terminators running around]]), makes units more resilient to compensate for DoW3's horrible attrition. It also features 11 new units, including [[Fire Dragons]], [[Veteran_Squad#Sternguard_Veterans|Sternguard Veterans]], and [[Flash Gitz]]. Check it out on the workshop to see the full list of changes. The mod creator has discontinued work on the mod, but it still works fine. * [https://steamcommunity.com/sharedfiles/filedetails/?id=1499776763 Codex 8: Dark Eldar] - The first race mod for Dawn of War III, this mod adds Dark Eldar to the game. * [https://steamcommunity.com/sharedfiles/filedetails/?id=1509364246 Codex 8: Chaos] - Adds Chaos Space Marines to the game. * [https://steamcommunity.com/sharedfiles/filedetails/?id=1520309412 Codex 8: Factions] - Adds Dark Eldar, Chaos Space Marines, and Imperial Guard factions to the game. * [https://steamcommunity.com/sharedfiles/filedetails/?id=1495273659 Classic Dawn of War Maps] - A collection of all the maps and modes people have ported over from the original Dawn of War and Dawn of War II. * [http://steamcommunity.com/sharedfiles/filedetails/?id=941377755&searchtext= The Last Stand] - Adds The Last Stand from Dawn of War II. * [http://steamcommunity.com/sharedfiles/filedetails/?id=1275513566 The Angry Marines Mod] - [[Angry Marines|FUCKING HERETICS!]] Try all of them out. [[Meme|You'll be glad you did. I guarantee it.]] [[Category:Warhammer 40,000]] [[Category:Video Games]] [[Category:Dawn of War]]
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