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===Warlocks=== *'''Baldur the Stonecleaver''' - Cool old dude that is about the only level headed member of the circle and is more worried about what sneaky old Everblight is up to than getting promoted. Can swing a big ass sword like it's nothing. Is the go-to guy when starting Sticks And Stone lists because he can heal Constructs, doesn't have to always run constructs but they get more with him. He has the ability to teleport through forests and is very notorious for assassinating warlocks/warcasters with it and a few bits of created terrain. *'''Baldur the Stonesoul''' - After his resurrection, Baldur went from being the level-headed sensible uncle/grandpa of the circle to a crazed eyes-wide-open-but-nothing-behind-them fanatic... You know like every other person who puts on the black cloak of this Druidic order. He is very similar to his original self, but trades defensive healing for acquiring a token each turn that does 1 damage to him and gives him +1 Str, meaning he just ends up burning life to hit like a rock. Megalith is practically mandatory so you can survive enough turns to build up a major stack of wurm tokens and then one-shot a light warnoun or cripple a heavy and use his special ability to purge them off before it kills him. *'''Cassius the Oathkeeper & Wurmwood, Tree of Fate''' - The latest in a long line of druids bound to the oldest and creepiest tree in the world. If he hits you, you die and turn into a tree. Not a warlock for newbies, he has a lot of offensive spells and his feat can bog down whole armies, but its tied to the tree, which describes this guy perfectly. He is limited by the tree and it getting hit messes up your warlock up instead. *'''Kaya the Wildborne ''' - The starter kit Warlock, she's a plucky newby who looks up to Baldur as the father figure who doesn't think she's a pagan witch. She has no patience for the Circle's politicking and a [[Furry|tight bond]] with her warbeasts. Uses a staff and has a spell list loaded down with movement shenanigans. Does a bit of everything but can run a larger battlegroup than most warlocks/warcasters thanks to better beast support spells and her Feat is incredibly good for fury management. *'''Kaya the Moonhunter and Laris''' - After maturing, turning into a fanatical harridan, turning her back on Baldur and getting tips from Morvahna, we get an updated Kaya. She comes with her companion warbeast which is pretty decent, they can yo-yo like before but for less of a cost. Kaya2 can't run as a large a hunting pack of warbeasts as Kaya1 but she gets a lot out of her companion warbeast that it makes up for it. *'''Krueger the Stormwrath''' - Growing up in a Protectorate area means his only grasp of religion is the fanatical extreme unacceptable variety and so fits right in with this druidic sect. A pretty mobile warlock who has a nice diversity of spells and good but not great combat potential. Early on he was frequently taken with Woldbeasts but its now common to see him run a more diverse battlegroup with a Woldwarden. He's a magician too, take him to the table and watch infantry disappear with his lightning spell, take him with Woldwardens and watch as infantry will disappear from your local meta as you abuse geomancy to throw more lightning than even Cygnar can. *'''Krueger the Stormlord''' The the cold uncompromising fanatic of a whole order of fanatic moves up a notch when partaking in eating human hearts with his Tharn friends. More complicated but also streamlined, comes with flying instead of needing to buff himself to fly. Is able to push and pull things around like Rahn but without being a condescending elf about it, instead being smug religious fanatic. Is one of the Big 3 for this faction. Tends to be one of the stronger Sticks And Stones warlocks as his spell list feeds their control powers but equally good in a Defenders or Tharn list. *'''Mohsar the Desertwalker''' - An interesting bloke, taught Baldur about stone and is the old man who keeps saying "I'm too old for this shit." and yet continues to do said shit without being asked. He can mess people around in scenarios, turning an ally into sand and stepping out of said sand so he's always where you want him. His signature trick is spam summoning pillars of salt that due to rule wording can't be shot at with 90% of all ranged attacks and can't be charged at, using them to pretty much lock your opponent out of doing anything you don't want them to do. Gallows Groves are pretty much mandatory and between them and his teleport ability you can reach a lot of the board with your spells without ever being in your opponent's reach, cue trollface. *'''Morvahna the Autumnblade''' - Once the premier infantry warlock of the Circle, like all women, she delights in having men and fight and die for her because of absolute bitchiness (wow, warmahordes players are assholes). She supports infantry well, with lots of healing both for them and her and can turn their deaths into a benefit for her so that when a stalemate occurs, she can leverage a slight advantage out of it, or if an infantry stalemate starts turning in the other side's favour, she still has some ability to comeback. She really likes to play infantry vs infantry games as she gets benefits for both sides dying, and can heal/resurrect her own while getting free terrain and aoe damage on enemies near someone she or someone on her side kills. Because of this, she does dislike some of the infantry hose builds like Kruger with 2 Woldwardens. *'''Morvahna the Dawnshadow''' - Now she literally looks down on men to the men she sends to their death instead of metaphorically, very similar to her non-epic form, she overtook her previous incarnation as our go-to infantry commander. Fog of War is a cheat spell in this faction especially with anything packing Prowl, cast it, upkeep it and move as many infantry units under its cover as you can while being smug in the huge amount of protection your horde gets to his horde. She is one of our Big 3. *'''Grayle the Farstrider''' - This guy exists to rationalize the existence of Wolves of Orboros and Reeves of Orboros. An infantry general who can fight as good as a berserk Kromac in combat and comes with Stealth. Not bad per se but sort of upfront and direct, which is completely alien to this faction where being a irritant who refuses to fight fair is the defining characteristic. He tends to take Defenders of the Wild hordes along with Morvahna. *'''Kromac the Ravenous''' - He transforms and can be either melee butcher with no abilities other than to kill things or a decent supporting warlock with good melee stats. When he's in combat mode he can't upkeep spells or cast anything new, so choose carefully when to transform back and forth as he loses a lot of his ability to manage his beasts when he himself becomes a rapebeast. *'''Bradigus Thorle the Runecarver''' - Circle's latest warlock. He builds golems and can use landslides to move around. Can be incredibly powerful but he's also incredibly difficult to use. Bradigus is restricted to only constructs in his battle group but his kit is such that you'd be all construct anyway.
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