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Icelus Pattern Tactical Dreadnought
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===Deathwatch=== 22 AP all around 30 Structural Integrity 50 Strength (10) 55 Agility Three Hard points for weapons: Each arm may mount one of the following weapons: Lightning claw, thunder hammer, power fist, chain fist, storm shield, combi-bolter, storm bolter. Additionally, the chassis incorporates optical mechadendrites, Chameleoline Coating (Counts as Chameleoline Cloak, +20 to Concealment tests and shadowing. The wearer counts as one range bracket further if standing still), multiple redundant Stummers (+30 to Silent Move), Preysense Mask, Cooling Capillaries (covering joints and armor to keep them from coming up on IR sensors). Radar jamming equipment, a back full of sensor spines, and a warp beacon. It has Sprint, Sonar Sense, and Fear (1) from a distance, Fear (2) when within 5 meters. The Shoulder-mounted Astartes sniper rifle may be replaced with a grenade launcher, plasma gun, a meltagun, a flamer or an Astartes combat shotgun for close assaults. Heavy weapons may be mounted to this hard point instead but the Icelus will no longer be able to Sprint and will count as Agility 20. Unlike other Dreadnoughts, the Icelus can Jump, Leap, and Run. They have a total +25 bonus to perception rolls, and due to its lights frame does not have the Auto-Stabilized trait. They also have a Tactical speed of 8 and Cruising speed of 13 kph. They can use the skills Acrobatics, Contortionist, Climb(if neither hand contains a gun), Silent Move, Concealment, Silent Move, Dodge, and Scrutiny without penalty. Due to the frames rarity and difficulty being maintained, one must have a renown of at least 80 to wear Icelus pattern Tactical Dreadnought armor, and this advances costs 6000 xp.
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