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===Other Settlements & Locations=== The only other major permanent settlements in the Icewind Dale region are '''Kuldahar''' located in its north and '''Karkolohk''', a [[goblin]] fortress, both in the Spine of the World Mountains, and '''Revel's End''', a prison in the far north on the coast of the Sea of Moving Ice. of these locations, Kuldahar is the most notable, as it huddles close to a massive mountain-sized oak-tree that has been fed and protected for generations by a mystical gemstone known as the Heartstone Gem; it receives a regular flow of traders from the Ten-Towns, largely because the Heartstone Gem surrounds the Great Oak with a permanent summer, making it a local source of agriculture. Noteworthy locations include: * '''The Black Cabin:''' A solitary lodge that serves as a refuge for travelers. * '''Jarlmoot:''' The ancient and sacred meeting grounds for the local [[Frost Giant]] clans. * '''The Accursed Tower:''' Also known as Damien's Tower, a dungeon consisting of a wizard's tower that sank into the earth when its foundations were dangerously overheated, leaving would-be entrants to dig down thriough the roof to break into the tower. * '''Dorn's Deep:''' A long-abandoned dwarven fortress. * '''The Severed Hand:''' The ruined, haunted remains of an elven fortress once known as the Hand of the Seldarine. *''' The Lost Spire of Netheril:''' A Netherese flying city turned frozen ruin, once known as Ythryn.
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