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====Imperial Houses==== Those who align themselves with the Imperium directly are called Imperial Houses, and act as independently operating vassals of a greater empire - like [[Space Marine Chapter]]s, but with more stompy mechs and even more medieval themes. This means they get to answer calls for aid whenever they want rather than being ordered to. Most Knight houses are aligned with the Imperium. Known Imperial Houses include: *'''House Terryn''' - A House known for its [[Ultramarines|courage and honor]] as well as [[Codex Astartes|rigidly adhering to ritual and ceremony]]. Supposedly its homeworld of Voltoris is so [[Macragge|peaceful and boring]] and the aforementioned rituals so tedious that it only encourages them to campaign across the galaxy, thanks to a law that allows them to be exempt from said rituals as long as they're crusading. Has developed an intense grudge against the [[Tau]] after they tried to invade Voltoris. Their colour scheme is [[Ultramarines|blue]], tan, and red with gold trim. *'''House Hawkshroud''' - A very [[Noblebright]] house, who believe that kindness should be returned tenfold and who answer any and all requests for assistance, which means their homeworld of Krastellan lies virtually undefended. Also have links with the [[Imperial Fists]] having been praised by the chapter master for their efforts against the [[Eldar]] of Alaitoc, and are linked by proximity to the Blood Angels. Take their oaths '''very''' seriously - breaking one is grounds for immediate exile as a Freeblade, and their kids often inherit oaths at birth. Their colour scheme is yellow, black, and white with silver trim. *'''House Cadmus''' - Were once bound to the Mechanicum, but regained their independence and became an Imperial House when Gryphonne IV was nom nomed by [[Tyranid]]s. Based on the [[Caliban|mutant infested forest world]] of Raisa, they engage on mutant hunts every year, with the [[A Song of Ice and Fire|winner getting to rule the house]] until the next hunt. Their colour scheme is [[Dark Angels|forest green]] and yellow with silver trim. *'''House Griffith''' - A house of [[Salamanders|hotheads]] who almost exclusively make use of the Knight Errant pattern and come from a planet once inhabited by ''actual dragons''. They are also one of the [[Salamanders|smallest knight houses, but remain one of the most respected]]. They engage in regular jousting tournaments using old fashioned horses, but wearing adamantium armour. Have a preference for [[Rip and Tear|close combat]]. They are also the favorite house of [[Duncan Rhodes|our lord and savior]]. Have nothing to do with [[Berserk|that Griffith]]. Their colour scheme is cream, dark turquoise, and red with silver trim. *'''House Mortan''' - A house only recently introduced to the Imperium, [[Wat| having been being cut off since before the Great Crusade by a nebula which made their homeworld Kimdaria a night world]]. For thousands of years they fought giant monsters in the dark until the nebula dissipated in M35 and the Imperium arrived. Very enthusiastic about getting into close-quarters combat, but are otherwise squarely in the "dour motherfuckers" camp. Their colour scheme is black, red, and yellow with gold trim. *'''House Drakkus''' - Featured in the mobile game 'Warhammer 40,000: Freeblade'. Known for being very dead beyond a single Freeblade survivor, and for having a rather fetching jade-green ([[Skub|or turquoise]]) with gold trim colour scheme. *'''House Vyridion''' - A Heresy-era House. Brought into the fold by Fulgrim, House Vyridion neglected to do their research when the Heresy started and took the side of the III Legion. After a few battles, however, they began to get doubts and headed for Terra, surrendering themselves to find the truth. They were then imprisoned for their crimes and nearly starved to death before being freed... to serve in the Webway. It's not known how many of them are alive or if they even have an intact walker any more, but their Baroness did make a vital contribution in briefly KO'ing the Daemon of the First Murder. *'''House Vyronii''' - House Vyronii is counted amongst the most venerable Knight Houses of the entire Segmentum Obscurus, its Knights being famed for their tenacity and their uniquely sorrowful demeanour. Separated from the rest of humanity's domains for millennia, House Vyronii nevertheless stood their ground against xenos incursions and the frightfully intelligent megafauna of their home planet, Damaetus III/II. Thanks to a warning from Gios, the son of the house's Grand Master, House Vyronii was able to fend of an invasion from the Forge World of Cyclothrathe right before they were supposed to swear an oath to them. They then teamed up with the Forge World of Mezoa to get revenge. Originally just cream with gold trim, later added emerald green to their color scheme to represent the green glow of the gas giant their homeworld orbited after seeing how lame they looked compared to other Imperial forces. *'''House Varlock''' - A House based on Cyprus Ultima which appeared in [[Dawn of War 3]]. Worked with the [[Blood Ravens]] in the Acheron Campaign after the Blood Ravens saved them from an Ork incursion. This Knight House has a colour scheme of blue and white with golden trim. *'''House Draconis''' - Originated from the world of Adrastapol. A world which houses multiple households, all with names that are similar to those of mythological creatures. Draconis is the largest house on the planet, typically being the house to unite the others during times of peril and hardship, such as during the Donatosian War, where House Chimeros and Wyvorn turned against the loyalist forces to work alongside the [[Word Bearers]], which eventually lead to the traitor houses' destruction. They utilise mostly Paladins, Errants and Gallants, with some Crusaders. They feature as the main faction in the books ''Kingsblade'' and ''Knightsblade'' by [[Andy Clark]]. *'''House Degallio''' - Formerly the most powerful Knight Household on Alaric Prime. House Degallio was a seaborne house that lived aboard a giant ship known as the Isle Degallio along with a fleet of smaller warships. After getting wiped out by [[Grukk Face-Rippa|Grukk Facerippa]]'s Red WAAAGH!, the house's High King and sole survivor Neru Degallio went Freeblade and took up the name ''White Warden''. Their colour scheme was white, yellow, and black with dark silver trim. *'''House Orhlacc''' - House Ohrlacc lives on the Death World of Dark Haven, a planet teeming with poisonous plants and rapidly growing fungi in addition to venomous predators. Thanks to some biologists ''(pre-Mechanicum)'' they took in rather than killing on sight like the other houses on Dark Haven, the scions of House Orhlacc were able to modify their genetic structure to adapt to the world and become the dominant house. After being rediscovered by the [[Dark Angels]], they fought with distinction in the Great Crusade and chose to stay loyal after learning about the [[Dropsite Massacre]] from some survivors. They then proceeded to steal a traitor Rogue Trader's fleet and temporarily become a nomadic household as they knew they couldn't defend their world from a full invasion fleet. Their colour scheme is purple and black with bronze trim. *'''House Vornherr''' - Before being rediscovered by the Imperium, House Vornherr wiped out six other Knight houses and took all their Knight suits, giving them over 600 Knight suits total. After being rediscovered by the Imperium, the house pledged an oath to [[Roboute Guilliman]] and vowed to fight alongside him and the 500 worlds of [[Ultramar]]. At Calth, the majority of the house was destroyed by the [[Word Bearers]] in their opening bombardment. The few survivors offworld at House Vornherr's homeworld of Luhnborg-IX swore a new oath to avenge their fallen Duke and go out with a bang. Their colour scheme was red and yellow with gold trim. *'''House Donar''' - One of the Knight houses of Molech, based in the Western Marches of the continent of Molechari. They were in charge of keeping the inhabitants of the continent safe from the jungle-dwelling beasts nearby; along with the twinfuckers of House Devine, they were considered some of the top hunters on the planet. Unlike the Slaanesh-aligned House Devine, they refused to turn traitor and were unceremoniously wiped out by the Legio Mortis during the Battle of Molech. Their colour scheme was dark sea green, red, and black with gold trim. *'''House Indra''' - One of the Knight houses of Molech, living in the swamps of Molech's southern steppes. Back when Molech was ruled by the High King, the Indarii (as the swamp people was known as back then) were given the honour of holding the High King's standard. After the last High King died, House Indra carried on with their original traditions, never forgetting that they were once the banner bearers for the High King. Due to their insularity and strange practices, they were known as the "Mad House" by the other Knight Houses. Destroyed during the battle of Molech. Their colour scheme was green and yellow with gold trim. *'''House Kaska''' - One of the Knight houses of Molech, living on the Kasha Peninsula on the westernmost point of the continent of Molechari. While some of the other Knight houses [[Space Wolves|looked down upon them as vagrants and drunkards, House Kaska couldn't give less of a fuck what the other houses thought.]] House Kaska adhered to a code of honor that said one must be more than just good at piloting a suit of Knight Armor - you had to be able to [[Awesome|climb the storm-slick peaks of Kasha, wrestle a xeno cub to the ground, and drink your body weight in ale]]. Destroyed during the Battle of Molech. Their colour scheme was white, blue, and red with gold trim. *'''House Kaushik''' - One of the Knight houses of Molech, living under the mountains of Untar Mesas. The underground arcology they lived in was built by the initial settlers of Molech, and the scions of House Kaushik lived an insular lifestyle within it, rarely leaving. The scions of House Kaushik considered the bond between them and their Knight a spiritual pairing, to the point where they could attain a state known as the "Great Quiet" where their souls were cooled and emotions stripped away by the voices within their Thrones Mechanicum. Destroyed during the Battle of Molech. Their color scheme was half mint green half blue with flame patterns and gold trim. *'''House Tazkhar''' - One of the Knight Houses of Molech, living on the Tazkhar Steppe of the continent of Molechari. Unlike the other Knight houses of Molech, House Tazkhar [[White Scars|never let go of their tribal roots and still existed as nomadic tribes]]. Every year, the groups got together for a gathering called the Feast of the Storm Lord to celebrate when the [[The God-Emperor of Mankind|Lord of Storms]] first journeyed across the Steppes and gave His blessing to the tribes. There everyone fought each other in their Knight suits or the old fashioned way with a sword and shield, with the person going undefeated claiming the title of "Viziar of Blades" for the year. Seemingly destroyed during the Battle of Molech, although at least one Knight of the House was found to have survived the Heresy. Their colour scheme was desert tan, orange, and white with silver trim. *'''House Mamaragon''' - One of the Knight houses of Molech, living in the northern seas and archipelagos. In the ye olde days, House Mamaragon were explorers who charted Molech's seas, and later pirates who preyed on the trade routes they helped create. They were the unofficial [[That Guy]] of Molech's Houses, being arrogant and reckless assholes who mocked the others for how small their hunting trophies were compared to the [[Meme|XBOX HUEG]] sea serpents they hunted (in fairness, they were far larger than any animal on Molech). Despite this, they were the first Knight House on Molech to organize the surviving loyalist Knights against Horus, and later set about rebuilding during the [[Great Scouring]]. Their colour scheme is light blue and green with silver trim.
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