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===Shortfolk=== Of the three shorter-than-human humanoid races, only the '''Gnomes''' have a major role in ''Reckoning''. Steadfastedly neutral in the affairs of the other races around them, gnomes are devoted to the concept of learning more about their world around them. They are divided politically into a caste system, consisting of the Scholars (inventors, historians, and other science-y types), the Praetorians (warriors) and the Templars (the leaders). Practical and pragmatic, they are the most advanced and learned race in Amalur. '''Dverga''' are the dwarves of Amalur, and very unlike dwarves of other worlds. Rather than being mountain-dwelling miners, they're sea-farers who rule the Frostbreak Sea... they're also loathed as a race of pirates and slavers, constantly raiding the other peoples of the sea to drag away their wealth and people to enhance the spread of their own kind. Whilst they never physically appear in ''Reckoning'', they are mentioned repeatedly throughout the Legend of Dead Kel DLC. Finally, the '''Massariol''' are the halflings of Amalur, though they look more like [[ratfolk|humanoid mice]] (emphasis on the humanoid; picture small, cute hobbit-like humanoids with mouse ears and tails). They were planned for ''Concordance'', a scrapped MMO set in the Kingdoms of Amalur world centuries after the events of ''Reckoning'' but survive in Reckoning through mention in two items; the Brewmaster's Armor Set (magic armor created by being aged in a Massariol-brewed cask of mead) and the Massariol Libations. They are master brewers, especially in the arts of producing fine wine; their kingdom was going to be called "Vino Terra" as a result.
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