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===Hero=== *'''Devoted:''' your spellcaster, he focuses on healing, coming with heal 3 as his base spell and being able to purchase radiance of life 1 for sacred water units for 15 points. Not a bad choice at all if you know combat will last more than a turn or are facing a lot of shooting. Also can purchase surge if you decide to favour elementals instead of humans and naiads. *'''Exemplar Adjutant:''' Standard bearer - re-roll failed checks within Inspiring range, your tipical 50 points source of inspiring, sort of redundant considering you have access to inspiring cavalry. *'''Exemplar of the Brotherhood:''' your 50 points melee combat hero, not bad for a cheap speed bumper *'''Exemplar Redeemer:''' Sir Galahad! The Paladin's Paladin! Inspiring, Regeneration (5), 7 attacks, crushing strenght 2, headstrong and mighty. for 180 points. The best hero of the bunch, expensive sure, but can succesfully hold of enemy infantry and even do some killing thanks to his great number of attacks and crushing strenght. You can also mount him on a winged pegasus for a speed 10 fliying and nimble murder machine at 205 points that could very well be a force to be reconed with if he can pull flank charges. Overall a really nice hero - deadly! *'''Druid:''' Inspiring mage, devoted bring more healing but having inspiring and heal in the same unit for 65 points is very cost effective. Worth considering if you have some spare points and feel you need more support. *'''The Green Lady:''' Heroic character that brings a lot of healing to the field thanks to heal 6 and radiance of life. Her 10 inch movement makes her good at being a mobile platform for healing but at 185 points its hard to justify her.
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