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==Character Generation== Choose a '''[[Legend_of_Zelda_RPG#Races|Race]]''': Currently, the most fully fleshed out are Bokoblin, Bulblin, Deku Scrub, Gerudo, Goron, Hylian, Kokiri, Korok, Miniblin, Moblin, Rito, Sheikah, Twili, and Zora. At this point, you can also choose to move one point of natural Mass to Movement or vice versa. Set your '''[[Legend_of_Zelda_RPG#Virtues|Virtues]]''': "Courage," "Power," and "Wisdom." Each starts at 1, and players may allocate an additional 4 virtue points among them. No virtue may be higher than 4 at character creation. Hylians receive an additional point to allocate in this category at character creation, but still may not exceed 4 in any single virtue. Set your '''[[Legend_of_Zelda_RPG#Attributes|Attributes]]''': "Mental," "Physical" and "Spiritual." Each starts at 1, and players may allocate an additional 4 attribute points among them. No attribute may be higher than 4 at character creation. Acquire '''[[Legend_of_Zelda_RPG#Skills|Skills]]''': All skills start at 0 and players are given 6 points with which to raise their skills at a cost of 1 point per rank with a maximum of 3 ranks. Players can start with no more than 1 skill at the 3 rank maximum at character creation. Buy '''[[Legend_of_Zelda_RPG#Techniques|Techniques]]''' or additional '''[[Legend_of_Zelda_RPG#Skills|Skills]]''': Characters start with 2 XP for learning techniques or additional skills. Increasing [[Legend_of_Zelda_RPG#Stats|Stats]] and purchasing new [[Legend_of_Zelda_RPG#Techniques|Techniques]] can be done with experience points earned from game sessions as outlined in the [[Legend_of_Zelda_RPG#Character_Advancement|Character Advancement]] section.<br> A character's maximum starting heart meter is 2 + Physical, and their starting magic points are 6 x Mental. At creation each character can choose 3 pieces of equipment. These can be armor, weapons, other items, magic spells, or songs. The GM must approve all starting equipment, as many items or spells might not be appropriate for a starting character. <br clear="all" />
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