Editing
Medieval Stasis
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Notable Examples of Medieval Stasis== <!-- This isn't TV Tropes fuckheads, keep examples as short and sweet as you can manage --> *'''[[Lord of the Rings]]:''' Tolkien wasn't too fond of industrialization, having seen the First World War's highly industrialized warfare and the pollution-spewing effects of the Industrial and Transportation Revolutions on his native countryside up close and personal, so the heroes of his stories preferred Medieval Stasis as well, barring a few anachronisms like clocks and matches. Unlike most of the writers that he inspired, Tolkien had [[Fluff|five hundred pages of background]] explaining why, namely because Middle-earth was in a state of decline due to the ravages of Morgoth and Sauron, the gradual decline of the elves and the Dunedain after the downfall of Numenor, and much of their technology was given to them by the Valar rather than inventing it themselves, and is intended as a mythological history of the world that ultimately explains why humans are on top and everyone else is gone. The funny thing is, based on supplementary books and scrapped stories, Numenor came quite close to being a Steampunk world power, equipped with steamships and even rockets, which, in their decadent colonialist period, they promptly used to imperialize the shit out of much of the world in a manner that led to their ultimate downfall. Indeed, that's why Harad, Rhun, Khand and other humans hate Gondor so much. The Numenorian ancestors of Gondor's people were taking them for [[Chaos Dwarfs|industrial-level human sacrifices]] and doing other atrocities to them, so the descendants of their victims still hold genocidal hatred (abetted by Sauron playing all sides against each other). Also, it's worth mentioning that Tolkien designed his setting as a literal Earth backstory myth, so technically the age of industrialization and modernisation will start in Middle-Earth anyway. * '''[[A Song of Ice and Fire]]:''' Westeros is ''extra'' static, because not only has everything been fairly stable for thousands of years until the Great Fuckening of the current time frame, some ''individual families'' have had unbroken rule over their lands for a hundred odd generations (The Starks being the prime example, as they have ruled in Winterfell for over ''eight thousand years'') which is something patently absurd when you consider how much real life royal, imperial, and noble families have had to struggle to avoid patrilineal extinction in just a few centuries, decades even in some cases, with the oldest still extant aristocratic house being the Japanese house of Yamato and even then it's likely that they bent the rules of succession at least once in their 2500 year history. That said, it should be noted that part of the backstory involves the Bronze Age First Men defeating the Stone Age Children of the Forest, who were themselves conquered by the Iron Age Andal invaders everywhere but in the Iron Islands and the North (who adapted and adopted the technology of their would-be conquerors), and the records of the ancient days are spotty at best, full of mythical accounts and many of the Maesters believe that said events happened over a shorter timeframe. Granted, the whole "millenia old houses" might be something that tended to happen with noble houses IRL claming to be much older than they actually were and could not being contradicted in the absence of reliable records, all the way to the Ethiopian "Solomonids" that still exist to this day, and the aforementioned Yamato being helped by the fact that Japan did not have reliable calendars until the late 19th century, so there's that. While the exact timespan between the Andal invasion and the current events isn't exactly established, the stasis is still quite bad especially when you consider how dragons (essentially domesticated flying animals) are present yet people are none wiser on things such as flight or the use of heat and steam in proto-industrial activities. * '''[[Forgotten Realms]]:''' Not only have things been more-or-less exactly the same for all of recorded history, there is a powerful, international, theoretically-good-or-at-least-neutral organization actively devoted to making sure that ''no progress of any kind is ever made'': the [[Harpers]]. Whenever anyone invents something useful (guns, locomotion, steel plows, etc.) and tries to market it, the Harpers confiscate it and make it clear they'll kill the creator and their whole family if they don't go back to being a happy little peasant. Whenever a good-aligned king tries to unite and stabilize the warring states, the Harpers murder his ass (makes one wonder if the Harpers aren't part of the problem). Faerun hasn't budged an inch since Ao glued it together. And even [[Al-Qadim]], located on a southern continent beyond their reach, is a somewhat-hidebound and conservative society where progress is uncommon. The only exception to this was the island nation of [[Lantan]]. The island was a theocratic state in service to Gond Wonderbringer, a deity whose portfolio included innovation and technology, who gifted his followers with knowledge of smokepowder which lead to functional in-setting [[firearm|firearms]]. At least until 4th edition blew it up along with everything else fun or interesting in the Forgotten Realms. As of 5th edition, the current (albeit scattered and/or vague) lore seems to imply that Lantan's destruction has been retconned like the rest of the Spellplague. * '''[[Greyhawk]]:''' Despite the impotent bitching on the page for this [[Old School Roleplaying|oldest-of-the-old school]] settings, it also has a society where nothing much ever has happened or will happen to bring about changes in the lifestyles of its inhabitants. And ''this'' is the setting with [[Murlynd| a literal god of Old West gunfighting]] and an army of [[firearm]]-toting [[gunslinger|paladins analogous to sheriffs]]. * '''[[Dragonlance]]:''' Apocalyptic calamities come and go, but Krynn stays at pretty much the same level of pseudo-medieval tech forever, world without end, amen. And, no the [[Gnomes|tinker gnomes]] do ''not'' count, since their stuff almost never does anything useful, gets mass-produced, or catches on outside the gnomes themselves. In fact, some material explicitly says that the reason for the stasis is '''because''' of the fucking gnomes; their absolute idiocy when it comes to producing technology has actually convinced pretty much every other culture on the planet that science is fundamentally inferior in every way to sorcery! The one culture that doesn't think they're entirely a waste of time is only interested because it pretty much hates magic... and is made of a bunch of knight-in-shining-armor types so hidebound that they haven't been able to properly fix their organization since the first Cataclysm, and so anything like vehicles or gunpowder is certain to get dismissed on grounds of being "dishonorable". So, yeah, '''fuck''' tinker gnomes. * '''[[Warcraft]]:''' In a cartoony match for the Dragonlance example above, Azeroth's many factions never adopt one another's technological advancements. Goblins and gnomes can invent as many steampunk robots as they want, none of their stuff will ever change the world in a concrete way. Even the aliens are mostly just sword-and-sorcery types using magic for space travel and other advanced projects. That said, firearms had established themselves in the comparatively recent past. *'''[[Ravenloft]]:''' This is probably the most interesting example. The Demiplane of Dread doesn't so much "advance" as it does "absorb some place where things are a little more complicated," and most of the Domains of Dread are already tailor-made just to torture their prisoners (and the Darklords can also choose to simply seal off all access to their Domains entirely when they're not just isolated by the Mists). Thus, though individual Domains might be advanced enough for common people to have firearms and gaslights or so primitive that they aren't even ''into'' the Stone Age (King Crocodile for the win!), they will almost never learn from or assimilate one another's technology even on the rare chance xenophobia doesn't get in the way first. Each Domain will be mostly frozen into the level it's at, medieval or not. Amusingly, this works both ways: technologically-advanced societies are no more likely to take up magic than lower-tech ones are to learn to use gunpowder. There's a notable exception in the Rokushima Táiyoo, which is listed as "Dark Age", but said to find the gunpowder weapons of Dementlieu "tantalizing;" this is a reference to the fact that that land is a pastiche of Sengoku Jidai Japan, and its Darklord of Western fanboy and gunpowder aficionado Oda Nobunaga. *'''[[Star Wars]]:''' Not medieval, but absolutely in technological stasis in the Old Republic. In the 4000 years before the Battle of Yavin (the situation before and after this 4000 year period is discussed below) technological , the only thing that has noticeably improved is hyperdrives which have become faster and smaller. This would eventually be justified by a devastating war ~1100 years before the original film bringing about a dark age that killed several major technology companies and destroyed any FTL communication (sans courier) past the core worlds. This does ''not'' however apply to the period of 36 years covered by the films and the decades after it covered by the Expanded Universe (see below). There are some in-universe technological achievements that supposedly result in better results (the kolto made by an isolationist monopoly being replaced by the superior bacta made by multiple rival cartels, for instance, as the flesh-healing miracle drug), but none of them are really noticeable through the window the audience sees. *'''[[Dune]]:''' One of the major inspirations for ''Star Wars'' (and [[Warhammer 40K]]). At some point in the past, AI went rogue and humanity's struggle against it became a literal holy war (the Butlerian Jihad), after it ended, development of any "thinking machines" was banned by religious fiat. As a result, technological and scientific development has slowed to a crawl, new technology is seen as suspicious, the "[[Drug|Spice]]" from Arrakis allows people to become human supercomputers, expanded lifetimes, and have space folding, so there was no desire to experiment and find alternatives, the development of personal shields made every other weapon outdated except for melee weapons (unless you shoot a [[lasgun]] into a shield, then the [[Exterminatus|shooter, the target, and the surrounding landscape are deleted in a massive explosion]]) and the Bene Gesserit and Navigator's Guild collaborated to set up a feudalistic government with full knowledge that it would be easier to control. However, the main plot of the series is eventually revealed to be about making humanity escape this stagnation. *'''[[Warhammer Fantasy Battles]]:''' Bretonnia is literally in Medieval Stasis despite having one of the most technologically-advanced nations right next door. The Elves of all types give no fucks about advancing their technology, but in their defense what they have still works, they have access to giant monsters such as dragons and hydras and the Dark Elves are a minor exception. The Warriors of Chaos are again literally medieval, but in their case they're Medieval [[Vikings]] who get supplied with advanced tech by the Chaos Dwarf allies or demons. Orcs have not been introduced to the wonders of "Dakka" yet; the Lizardmen still use wood and stone, but are literally designed for specific taskes and make up for it by also using dinosaurs and the best magic in their world. Lastly, the Ogres are pretty much in "Stone Age Stasis" as they're not very intelligent but they've started to reverse engineer blackpower weapons and under Overtyrant Greasus started to discover the benefits of commerce. Human nations outside of Bretonnia are at the tail end of the Renaissaince, while the Empire of Man is in slowly fighting through the early Enlightenment but they are under constant attack from various Eldritch horrors so progress is existent but slow. The various elf factions are averse to blackpowder weapons due to environmental damage (for High and Wood elves), using magic and monsters instead of technology and being "...content with weapons that will not blow up in (our) faces" (actual quote from the 5th Ed High Elves armybook). The only races that have had any technological developments on a grand scale are the Skaven and Dwarfs, and more so the Chaos Dwarfs. The Dwarfs are reluctant to share their technology with anybody other than the Empire and all their inventions must have at least several centuries of successful use before the guilds allow it to be mass-produced. While Skaven have guns, electricity and powered vehicles, most inventions of the Skaven end up blowing up in their faces and rely on the highly dangerous and unstable Warpstone (plus little regard for collateral damage). The Chaos Dwarfs' technology has gotten to the point of tanks and war golems, but it is literally built and run on daemons, souls and bloody sacrifices. You can see why others have not copied the latter two. ** The undead factions are an interesting case. The Vampire Counts vary with Luthor Harkon's pirate fleets using black powder weapons while outside that the most advanced technology seen in that faction was crossbows. The Tomb Kings had varying technology, with their most technologically advanced city, Lybaras, reaching the steampunk level. Also, they have superhuman abilities and being undead eliminates many of the needs that lead people to develop technology (no need to develop automation when undead laborers don't get tired or bored, no need for medicine because the dead don't get sick naturally plus their bodies can be repaired by magic and non-vampire undead don't need sustenance) and they also have magic and monsters. ** Not that any of this matters because the entire world got nuked by the Chaos Gods. The sequel setting, Age of Sigmar, has the successor factions be at roughly the same level as they were at the End Times, but stuff has become understood enough that Steam Tanks and Cannons won't randomly blow up as often and can be reliably mass produced, and it should be pointed out that Mass Production is itself a game changer. Stasis is more then raw technology: it is as much application. The Kharadron Overlords have surpassed steampunk via magic punk. The setting also has more-widely-available magic than the Old World did, significantly changing and improving the qualify of life of its inhabitants (in theory, in practice it's still pretty bad due to Chaos, [[Nagash]], Greenskin and giant rampages and the realms being pretty fucked up places even when those three aren't involved, even Azyr is under a heavy dictatorship to prevent chaos of both lowercase c and capital C varieties). * '''[[Banestorm]]''': This one can be especially surprising, given the titular Banestorm makes the setting [[Isekai|Portal Fantasy]], so it's surprising that technology is still medieval. However, two issues present themselves: Most otherworlders are too familiar with modern society to function in the world of Yrth, and the powers that be specifically stop it.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information