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==Modding== Despite official support being shunted off in favor of datapacks and [[Heresy|paid mods on Bedrock]] (you'd think developers would have learned their lesson with Skyrim), Minecraft's modding scene remains one of, if not the, biggest in gaming. Since any hope of official support has dried up, all the technical work is done by the community. However, the actual mods have been centralized by CurseForge, with their game-launching platform being the primary way to play modded Minecraft. Though Modrinth and independent launchers have popped up to get away from CurseForge's corporate attitude. There are three main mod loaders of note for Java in Minecraft's storied history: *ModLoader - the first loader created, and what [[grognard|veterans]] remember using. It's defunct nowadays, but useful for playing older mods on older versions. *Forge - the second major loader and the most popular to this day. Typically what is used. *Fabric - originally created in 2016, it was heavily revamped in 2018 and became an actual competitor to Forge, with several major mods adding support for it or jumping ship entirely. It's notable in that it simplifies dealing with new updates, which means Fabric mods are often the first available for a new version of the game. /tg/ often makes use of mods to alter the game to the specific fa/tg/uy's taste, whether it be more Dwarf Fortress-like micromanagement or D&D-style adventure, or something completely different.
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